v1.1.4-pre
Pre-release
Pre-release
- Fixed some issues with wireframes retaining old positions when loading new maps or undoing actions
- Added toggles to hide physics models for the invisible forge blocks in forge
- Fixed BSP trees being brighter than they should be
- Fixed far grass plane on forge world to have the correct texture scaling and mips
- Fixed decals not interacting with fog
- Fixed decals being applied to surfaces they shouldn't be
- Fixed some Z fighting on decals
- Fixed some map lights rendering incorrectly
- Show tag paths when clicking on any object
- Hovering over colors (or teams when color is set to inherit team color) allows you to preview the color on the object
- Fixed various issues with team colors not being applied correctly
- Added support for compressed map variant files
- Other bug fixes and improvements
- Added rendering of forge special fx
- Added a toggle to enable or disable forge special fx