I have a problem with client crashes on my CS2 server and I would appreciate any ideas.
Recently I configured MultiAddonManager to load multiple custom addons containing different models. After that, players started experiencing random CS2 client crashes (the game closes completely) without any error message. I checked every model individually and everything seems fine. I also tried disabling the plugins related to skins: VIP Skins + Pisex Shop Skins However, the crashes still happen even with these plugins disabled, so I am not sure if the addon itself can still be causing this issue. The server itself does not crash. Only clients disconnect/crash. The crashes usually happen at the beginning of a round, sometimes after 3 minutes, sometimes the server can run for 50+ minutes before it happens. After a crash, when players reconnect, it can sometimes happen again to one or several players.
During these crashes, the server console starts spamming messages like:
[#2502887096 UDP steamid:7656118347816777@185.45.33.227:98373 'FlostRing'] 22 reply timeouts, last recv 17899.6ms ago. Sending keepalive.
Could this be related to the addon, models, particles, or some client entity issue? I am trying to understand what could cause a complete CS2 client crash without any error.
Because I even turned off all plugins, except MultiAddonManager, and I catch more players, without it there is no such thing, the server is on Linux. Yesterday I created a new addon in the workshop and entered it in the cfg and it started
I have a problem with client crashes on my CS2 server and I would appreciate any ideas.
Recently I configured MultiAddonManager to load multiple custom addons containing different models. After that, players started experiencing random CS2 client crashes (the game closes completely) without any error message. I checked every model individually and everything seems fine. I also tried disabling the plugins related to skins: VIP Skins + Pisex Shop Skins However, the crashes still happen even with these plugins disabled, so I am not sure if the addon itself can still be causing this issue. The server itself does not crash. Only clients disconnect/crash. The crashes usually happen at the beginning of a round, sometimes after 3 minutes, sometimes the server can run for 50+ minutes before it happens. After a crash, when players reconnect, it can sometimes happen again to one or several players.
During these crashes, the server console starts spamming messages like:
[#2502887096 UDP steamid:7656118347816777@185.45.33.227:98373 'FlostRing'] 22 reply timeouts, last recv 17899.6ms ago. Sending keepalive.
Could this be related to the addon, models, particles, or some client entity issue? I am trying to understand what could cause a complete CS2 client crash without any error.
Because I even turned off all plugins, except MultiAddonManager, and I catch more players, without it there is no such thing, the server is on Linux. Yesterday I created a new addon in the workshop and entered it in the cfg and it started