Releases: SozoKa/Mounts-Stay-Still
Releases · SozoKa/Mounts-Stay-Still
Release list
Mounts Stay Still (v1.2.5) MC-1.21.x-26.2
Mounts Stay Still (v1.2.4) MC-1.21.x
- Made the loading message appear only if you have the tag "convention.debug"
- Moved the datapack's advancements icons to the community's convention tab.
- Reworked overlays (now that I understand them properly...)
- Fixed some issues I introduced when renaming the datapack
Mounts Stay Still (v1.2.3) MC-1.21.x
- Updated for 1.21.9+ new pack.mcmeta formats
- Renamed from "Horse Stay Still" to "Mounts Stay Still"
Horse stay still! (v1.2.2)
Minecraft updates have broken the background of the advancements list.
Horse stay still! (v1.2.1)
Fixed my implementation of multiple MC versions compatibility because I made a stupid SMALL mistake but I haven't tested older versions WHICH IS DUMB OF ME.
Horse stay still! (v1.2.dumb) BROKEN
- 25w03a broke the datapack. But it also made it compatible with ALL entities, not just those that look like horses!
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- So now compatible with all entities that can be ridden with saddles. (25w03a and beyond ONLY!)
- Added compatibility with several versions of MC so you can use it on 1.21 even if the new syntaxe isn't compatible.
- The horse will no longer be forced to stand still even after uninstalling the datapack!
Horse stay still! (v1.1.0)
Now compatible with every vanilla horse-like creature! Horses (even dead ones), donkeys, mules, camels, ...
Horse stay still! (v1.0.2)
Resolved a bug where if you leave the horse by rightclicking something that moves the player too far, it breaks.
Horse stay still! (v1.0.1)
Description of datapack was wrong...