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Pixel Map

SpaceSquare edited this page Aug 3, 2026 · 1 revision

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Pixel Map trigger (for targets that move and rotate)

Image matching only tolerates translation, not rotation — a target that spins or turns stops matching the instant it no longer looks like the original capture. Pixel colour matching only checks one fixed screen point, so it can't follow a moving target either. Pixel Map covers targets that do both: it records a handful of key colours from the target and matches wherever several of them cluster together on screen, regardless of the target's current rotation (relative angle between the colour points is never checked — only "are these colours near each other").

  • Auto-Detect Colours — select a region on screen and the app automatically picks out its most prominent colours (k-means colour quantization).
  • Pick Colours with Magnifier — opens the pixel magnifier (below) to choose colours by hand instead.
  • Minimum colours to match / Cluster search radius — tune how many key colours need to cluster together, and how close counts as "clustered", to trade off sensitivity against false positives. Always scans the whole screen.

Because it doesn't check the colours' relative layout, only that they're near each other, a Pixel Map trigger can have more false positives than an image trigger if the same colours happen to cluster elsewhere on screen — tune the tolerance, colour count, and minimum-matches if that happens.

Pixel magnifier

A standalone screen-colour inspector: open it from Settings → Tools → Open Pixel Magnifier, or from the Pixel Map trigger's colour-picking step. Hover anywhere on screen to see that point's live RGB value, click to add it to a list, then press Enter to finish (Esc to cancel).

Back to Using the App.

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