MTG API 1.7.0
Changelog:
- Made certain gun setup methods more optimized thanks to Captain Pretzel.
- Added
GunBehaviour.ModifyClipCount(). - Fixed some base game guns being broken because of
GunBehaviouroverriding the return values of someFuncs, even if the methods for them weren't overriden. NowGunBehaviouronly subscribes toFuncs if the methods are overriden. - Fixed
GunBehaviour.OnGunThrown(),GunBehaviour.OnGunThrownPlayer(),GunBehaviour.OnGunThrownEnemy(),GunBehaviour.PostProcessBeam()andGunBehaviour.PostProcessBeamChanceTick()only being called for the lastGunBehaviourif multiple are applied to the same gun.