v1.8.0
Changelog:
- Added
GunBehaviour.OnReloadEnded(),GunBehaviour.OnReloadEndedPlayer(),GunBehaviour.OnReloadEndedEnemy(),GunBehaviour.OnInventoryReload(),GunBehaviour.OnInventoryReloadPlayer(),GunBehaviour.OnInventoryReloadEnemy(),GunBehaviour.CanCollectAmmoPickup()andGunBehaviour.OnAmmoCollected() - Fixed
GunBehaviour.EverPickedUpbeingtruewhen the gun is first picked up. - Fixed a bug where
.jtk2dfiles for new sprites weren't being detected when loading sprites from assembly. - Added a config to enable/disable parts of the GUI.
- Made the in-game debug log disabled by default.
- Improved some code.