v1.9.0
Changelog:
- Added
GunBehaviour.AutoreloadOnEmptyClip() - Optimized SGUI thanks to Captain Pretzel.
StringDBnow supports localization.- Added
StringDBTable[string, StringTableManager.GungeonSupportedLanguages],StringDBTable.Set(StringTableManager.GungeonSupportedLanguages, string, string),StringDBTable.SetComplex(StringTableManager.GungeonSupportedLanguages, string, params string[]),StringDBTable.SetComplex(StringTableManager.GungeonSupportedLanguages, string, params Tuple<string, float>[]) - Added
UIStringDBTable.Set(dfLanguageCode, string, string) - Added
GunExt.SetName(this PickupObject, StringTableManager.GungeonSupportedLanguages, string),GunExt.SetShortDescription(this PickupObject, StringTableManager.GungeonSupportedLanguages, string)andGunExt.SetLongDescription(this PickupObject, StringTableManager.GungeonSupportedLanguages, string)
- Added
- Added the Unity Serialization Fixer patcher that makes Unity serialize modded types.
- Fixed an issue where
GunExt.UpdateAnimation()was sometimes wrongly returningnull.