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Releases: SpectrumQT/TileGUI

v0.8.2

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@SpectrumQT SpectrumQT released this 17 May 13:12

Optimizations

  • Removed resolution detection fallbacks. XXMI DLL now handles it by itself.

v0.8.1

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@SpectrumQT SpectrumQT released this 14 May 19:22

Improvements

  • Improved fallback method of screen resolution detection.

v0.8.0

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@SpectrumQT SpectrumQT released this 13 May 20:18

Additions

  • Added DPI scaling support (requires XXMI DLL).
  • Added Virtual Cursor texture and scale override support.

v0.7.1

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@SpectrumQT SpectrumQT released this 20 Apr 18:27

Bugfixes

  • Dropped usage of include directive as it fails for multiple users due to unknown 3dmigoto bug

v0.7.0

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@SpectrumQT SpectrumQT released this 19 Apr 17:20

Additions

  • Added CommandList\TileGUI\SetSliderValue method
  • Added Virtual Cursor controllable via Keyboard and Gamepad

Refactor

  • Moved hotkeys processing to server side to virtualize user inputs
  • Moved duplicate hlsl code to includes
  • Switched to UNIX paths

Bugfixes

  • Fixed issue with no GUI showing up due to rare GIMI glitch by falling back to alternate methods

v0.6.2

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@SpectrumQT SpectrumQT released this 11 Apr 16:49

Bugfixes

  • Fixed issue with AMD GPUs' float precision loss for ApplyLayout leading to wrong tile positioning

v0.6.1

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@SpectrumQT SpectrumQT released this 09 Apr 11:21

Bugfixes

  • Fixed issue with AMD GPUs

v0.6.0

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@SpectrumQT SpectrumQT released this 08 Apr 07:47

First Public Alpha Release