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v0.6.0
Pre-release
Pre-release
Adjustments
- Code base was updated to support new rendering pipeline data structure of WuWa 1.1.
Additions
- WWMI now supports two type of skeletons:
- Merged: Unified VG list, no duplicate objects on screen support, 1-frame model update lag, easier to work with and essential for complex (i.e. hair to cape) weighting.
- Per-Component: Separate VG lists, no update lag and supports duplicates, good for weapons and simple character & echoes edits.