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Player Management
Spidees edited this page Jun 26, 2026
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In the admin dashboard, open the Players screen.
One box, three modes (auto-detected from what you type):
- Name — partial match.
- Steam ID — exactly 17 digits.
- IP address — anything containing a dotted number (matched against known profiles).
You can also reach a player by clicking them in Online players (dashboard) or in a linked account row on the Discord screen.
Clicking a result opens the full profile:
- Identity: Steam ID, IP, squad, Discord link, last login / logout, online state, ban badge.
- Full stats: kills, deaths, K/D, PvP kills/deaths, headshots, puppet/animal/firearm/melee/archery kills, longest kill, accuracy, survived, distance, looted, locks, crafted, fish, fame, money, playtime, wounds patched, events won.
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Ban writes the player's Steam ID to
BannedUsers.ini, and stores the name + note + timestamp in the app's own database so the ban list is readable. - The Banned players section lists everyone (name · Steam ID · note · when) with Unban.
⚠️ Bans are file-based: SCUM readsBannedUsers.iniat startup, so a ban (or unban) takes effect after the next server restart. There is no live kick — the UI says so.
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BannedUsers.inilives in…/SCUM/Saved/Config/WindowsServer/. It only stores Steam IDs. - You can also edit it (and the admin / exclusive / whitelist lists) directly on the Game Settings screen.
Next: FAQ