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Player Management

Spidees edited this page Jun 26, 2026 · 1 revision

Player Management & Bans

In the admin dashboard, open the Players screen.

Search

One box, three modes (auto-detected from what you type):

  • Name — partial match.
  • Steam ID — exactly 17 digits.
  • IP address — anything containing a dotted number (matched against known profiles).

You can also reach a player by clicking them in Online players (dashboard) or in a linked account row on the Discord screen.

Profile

Clicking a result opens the full profile:

  • Identity: Steam ID, IP, squad, Discord link, last login / logout, online state, ban badge.
  • Full stats: kills, deaths, K/D, PvP kills/deaths, headshots, puppet/animal/firearm/melee/archery kills, longest kill, accuracy, survived, distance, looted, locks, crafted, fish, fame, money, playtime, wounds patched, events won.

Banning

  • Ban writes the player's Steam ID to BannedUsers.ini, and stores the name + note + timestamp in the app's own database so the ban list is readable.
  • The Banned players section lists everyone (name · Steam ID · note · when) with Unban.

⚠️ Bans are file-based: SCUM reads BannedUsers.ini at startup, so a ban (or unban) takes effect after the next server restart. There is no live kick — the UI says so.

How it maps to game files

  • BannedUsers.ini lives in …/SCUM/Saved/Config/WindowsServer/. It only stores Steam IDs.
  • You can also edit it (and the admin / exclusive / whitelist lists) directly on the Game Settings screen.

Next: FAQ

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