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This version is officially V1.0.0! The changelog includes a number of bug fixes and QoL updates.
It's been a great experience to bring a game, good or not, from an idea all the way through full design and execution to what we'd be happy to call V1.0.0 - an MVP.
Not much else to say! This game will likely not recieve any further major updates, only fixes to game-breaking bugs since we want to move on to other projects (and this is a free game)!
Enjoy :)
What's Changed
- Reduce both crew and pirate speeds by @avelitj12 in #414
- Add dynamic level numbering list to level select map by @avelitj12 in #415
- Add audio limiter to master bus by @avelitj12 in #416
- 410 add red pulse to cargo display when being damaged by @avelitj12 in #417
- Add yellow X to tutorial movement step by @avelitj12 in #418
- 411 update crew to search for assigned task until morale expires or re assigned by @avelitj12 in #419
- Use set_assignment instead of _set_assignment by @avelitj12 in #425
- Instead of looking at state, check current assignment by @avelitj12 in #426
- Do deep duplication when setting sprite by @avelitj12 in #427
- Clear at wrap up stage not distraction 2 by @avelitj12 in #428
- Add ability to load action icon for cargo by @avelitj12 in #429
Full Changelog: v0.10.1...V1.0.0