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LightmapProbeGrid v1.0

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@SpockBauru SpockBauru released this 03 Jan 14:20
· 24 commits to main since this release

LightmapProbeGrid

Create a grid of Lightmap Probes and cut unwanted ones!

LightmapProbeGrid is an extension for Godot Engine that helps on the demanding task of placing Lightmap Probes where LightmapGI fails to do it.

Disclaimer: If you are getting the error scene/3d/lightmap_gi.cpp:529 - Inconsistency found in triangulation... is because Godot Issue 82642 which cause probes to not be connected correctly resulting in inconsistencies on character lighting.

How to install

  1. Download LightmapProbeGrid_v1.0.zip bellow
  2. Extract the addons folder on the root of your project (res://). Other files/folders are optional.
  3. Go to Godot's "Project" menu -> "Project Settings" -> "Plugins" tab -> enable "LightmapProbeGrid".
  4. Restart Godot.

Read the docummentation at https://github.com/SpockBauru/LightmapProbeGrid