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v0.4.0

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@github-actions github-actions released this 03 Aug 20:32

v0.4.0 (2026-08-03)

Features

  • Splat dataset improvements, camera analysis, render settings (00b2f26)

Gaussian Splat: - OPENCV camera model + camera_angle_x/y + aabb_scale from scene geometry - HDR EXR output (16/32-bit) with optional log(1+x) transform - Persistent cameras/lights in exported .blend files - Draft preset (2560x1440, 32 samples) - Flicker-stable render config (fixed seed, OIDN ACCURATE, indirect clamp 20) - Single-layer EXR (disable extra render passes) - 0-indexed 4-digit frame naming (0000.png)

Camera placement: - Fix: splat-mode cameras bypass OrbitControls to preserve diverse orientations - Splat cameras added instantly (batch) instead of 100ms each

Camera distribution analysis: - k-NN spatial uniformity (CV), angular diversity, BVH frustum coverage - Combined 0-100 quality score - Colored spheres at camera positions (blue/green/yellow/red) - Analyze Distribution button with metrics panel - Fixed Uint16 overflow for high-poly scenes (5M+ faces)

Docs: update README, User Guide, Post-Mortem (phases 10-11)

Co-authored-by: Cursor cursoragent@cursor.com


Detailed Changes: v0.3.0...v0.4.0