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Rosetta Gaming 0.75.0-alpha

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@darlanZero darlanZero released this 22 Aug 20:41
· 1 commit to main since this release

Rosetta Gaming 0.75.0-alpha

This alpha is a broad compatibility release focused on real-game validation across RGSS, RPG Maker MV/MZ, Unity, Electron/Tyrano, SRPG Studio, Kirikiri, and the PC runner.

Highlights

  • Added native RGSS cheats for RPG Maker XP, VX, and VX Ace, covering party HP/MP, gold, variables, switches, and inventory through a safe preload bridge.
  • Expanded the MV/MZ cheat panel with named variables and switches, search, and independent paginated lists.
  • Added direct detection and launch support for Electron/NW.js and Tyrano games packaged in app.asar.
  • Improved WebView/NW.js compatibility shims for Node globals, filesystem APIs, picture animations, fonts, saves, and plugin-specific data.
  • Added additional source parsing and direct-download resilience with new regression tests.

RGSS and legacy RPG Maker

  • Added Ruby compatibility preloads for Windows-specific APIs, Ruby-version differences, bitmap/save screenshots, fullscreen scripts, audio defaults, and game-specific script assumptions.
  • Bundled a Unicode fallback font, MIDI SoundFont, and the native FluidSynth/OpenAL dependency chain for mkxp-z.
  • Added RGSS title-encoding repairs and legacy font discovery.
  • Added a native RGSS controls editor and cheat shortcut over the SDL surface.

PC runner and Unity

  • Added the native WinHandler mouse bridge for relative/raw mouse input in 3D games.
  • Fixed simultaneous virtual-button and trackpad input by removing the fullscreen virtual-control container as a touch-target boundary.
  • Isolated UDP input sending from keyboard dispatch and split send/receive sockets to prevent input stalls.
  • Added SRPG Studio font installation and Wine font configuration.
  • Added a centralized Steam runtime bridge and generic Steamworks.NET offline compatibility path for Unity games that otherwise hang at their splash screen.
  • Preserved per-title managed compatibility only where structural generic detection is insufficient.

Assets

  • rosetta-gaming-0.75.0-alpha-arm64-v8a.apk: recommended main app for modern 64-bit ARM devices.
  • rosetta-gaming-0.75.0-alpha-armeabi-v7a.apk: compatibility build for older 32-bit ARM devices; ARM64-only direct runtimes are unavailable.
  • rosetta-godot-runtime-0.75.0-alpha-arm64-v8a.apk: unified Godot companion.
  • rosetta-pc-runner-0.75.0-alpha-arm64-v8a.apk: PC Runner companion with the validated Proton/FEX runtime bundled.
  • rosetta-pc-runtime-0.75.0-alpha-arm64-v8a.tar.zst: standalone validated PC runtime payload. The payload is unchanged from 0.71.0-alpha.
  • Matching .sha256 files are provided for every binary asset.

Validation

  • The mobile unit-test suite completed successfully.
  • The main app, PC Runner, and unified Godot debug builds completed successfully.
  • The StarsRemote host solution completed its test command successfully.
  • Every distributed APK reports version code 750 and version name 0.75.0-alpha.

Debug-signed alpha build. Expect incomplete compatibility and regressions. When reporting an issue, include the device model, Android version, game engine/version, selected loader/runtime mode, and the relevant Rosetta logs.