Rosetta Gaming 0.75.0-alpha
Pre-release
Pre-release
Rosetta Gaming 0.75.0-alpha
This alpha is a broad compatibility release focused on real-game validation across RGSS, RPG Maker MV/MZ, Unity, Electron/Tyrano, SRPG Studio, Kirikiri, and the PC runner.
Highlights
- Added native RGSS cheats for RPG Maker XP, VX, and VX Ace, covering party HP/MP, gold, variables, switches, and inventory through a safe preload bridge.
- Expanded the MV/MZ cheat panel with named variables and switches, search, and independent paginated lists.
- Added direct detection and launch support for Electron/NW.js and Tyrano games packaged in
app.asar. - Improved WebView/NW.js compatibility shims for Node globals, filesystem APIs, picture animations, fonts, saves, and plugin-specific data.
- Added additional source parsing and direct-download resilience with new regression tests.
RGSS and legacy RPG Maker
- Added Ruby compatibility preloads for Windows-specific APIs, Ruby-version differences, bitmap/save screenshots, fullscreen scripts, audio defaults, and game-specific script assumptions.
- Bundled a Unicode fallback font, MIDI SoundFont, and the native FluidSynth/OpenAL dependency chain for mkxp-z.
- Added RGSS title-encoding repairs and legacy font discovery.
- Added a native RGSS controls editor and cheat shortcut over the SDL surface.
PC runner and Unity
- Added the native WinHandler mouse bridge for relative/raw mouse input in 3D games.
- Fixed simultaneous virtual-button and trackpad input by removing the fullscreen virtual-control container as a touch-target boundary.
- Isolated UDP input sending from keyboard dispatch and split send/receive sockets to prevent input stalls.
- Added SRPG Studio font installation and Wine font configuration.
- Added a centralized Steam runtime bridge and generic Steamworks.NET offline compatibility path for Unity games that otherwise hang at their splash screen.
- Preserved per-title managed compatibility only where structural generic detection is insufficient.
Assets
rosetta-gaming-0.75.0-alpha-arm64-v8a.apk: recommended main app for modern 64-bit ARM devices.rosetta-gaming-0.75.0-alpha-armeabi-v7a.apk: compatibility build for older 32-bit ARM devices; ARM64-only direct runtimes are unavailable.rosetta-godot-runtime-0.75.0-alpha-arm64-v8a.apk: unified Godot companion.rosetta-pc-runner-0.75.0-alpha-arm64-v8a.apk: PC Runner companion with the validated Proton/FEX runtime bundled.rosetta-pc-runtime-0.75.0-alpha-arm64-v8a.tar.zst: standalone validated PC runtime payload. The payload is unchanged from 0.71.0-alpha.- Matching
.sha256files are provided for every binary asset.
Validation
- The mobile unit-test suite completed successfully.
- The main app, PC Runner, and unified Godot debug builds completed successfully.
- The StarsRemote host solution completed its test command successfully.
- Every distributed APK reports version code
750and version name0.75.0-alpha.
Debug-signed alpha build. Expect incomplete compatibility and regressions. When reporting an issue, include the device model, Android version, game engine/version, selected loader/runtime mode, and the relevant Rosetta logs.