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Releases: Stasis-Entertainment/sleepless

Sleepless v1.1.0

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@Glytch10 Glytch10 released this 31 Dec 19:24
  • Spectators will no longer be "found" when staying up without a bed. Creative mode unchanged for now
  • Turning on spectator when being found will cancel the effect as though near a bed
  • Death effects now target non-creative, non-spectator players, rather than just survival
  • Localized the morning chime so it can be heard with sound physics installed
  • Generally enhanced code for multiplayer use
  • Made exhaustion effects last 35 seconds to cover gaps between applications
  • Made room counter more accurate by disallowing additional markers when beds are nearly adjacent. "same room" sleeping
  • Made death messages more accurate by increasing the effective range for the public message
  • Reduced room size requirement by 1 block - beds must now be 4 blocks apart instead of 5
  • Slightly reduced the time for the bonus anti-exhaustion effect from sleeping (15m -> 10m)
  • Made used beds no longer safe by morning even by "sleeping" in them
  • Made used beds kick the player out if they are being targeted for being without a bed
  • Fixed a bug that caused the pack to only target the first player in the list in multiplayer
  • Fixed a bug that caused firetick and weathercycle to permanently freeze
  • Fixed the death sound effect
  • Fixed nightmares not being considered ended properly and causing repeated deaths and messages

Sleepless v1.0.2

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@Glytch10 Glytch10 released this 25 Dec 23:38
  • Fixed a bug that caused the pack to break when running the refresh_day_length function or changing day length
  • Added Hungarian localization (courtesy of AstralVixen)
  • Added credits file

Sleepless v1.0.1

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@Glytch10 Glytch10 released this 24 Dec 04:57

The initial release of the Sleepless datapack, with an included Japanese localization patch.