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Bingo-Reloaded V3.6.0

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@Steaf23 Steaf23 released this 03 Oct 14:54
· 18 commits to main since this release

Bingo Reloaded 3.6

This update includes a ton of bug fixes for 3.6, allowing me to drop the beta name.
For completion's sake, there are all the changes made in 3.6.0.

This update of the plugin is intended for Minecraft 26.2 and 26.3.

New Features

  • Updated to support Minecraft 26.2 and 26.3 only.

  • Added new custom items

    • Can be obtained to make custom kits with using /bingo kit item
    • Now there is more to choose besides the Go-Up-Wand:
      • Team Teleporter: Teleport to your fellow team mates or to the spawn platform location.
      • Neverending Pearl: An enderpearl with infinite uses.
      • Team Pouch: A shared inventory between your team. (quickly share items with your team.)
    • All new items have options to change behavior in config.yml (mostly cooldowns)
  • Added new effects

    • Effects can be chosen in the main bingo settings menu.
      • Vein Miner: Mine lots of blocks in one go! vein-minable blocks can be configured inside veinminer_settings.yml
      • Item Magnet: Item drops are picked up instantly instead of dropping in the world.
    • Both new effects can be combined for a new fast-paced playstyle.
  • Added teleport strategy GRID to make it possible to play on a pre-genned world.

    • Added a bunch of parameters in config.yml to set up the grid.
    • Allows random teleportation but without repetition of starting locations.
  • Added List editor to companion mod

    • Added a new way to edit card lists to make the management of tasks on a list easier.
    • The companion mod is required for this feature.
    • Like the normal card creator, this feature can only be used by players with the bingo.admin permission.
    • Added an option to the config screen in companion to enable/disable the new editor.
    • Expect more updates on the card creator in upcoming updates.
  • Added support for custom advancements

    • You can now install (or make!) advancement datapacks and properly use the advancements in the card creator.
  • Added formatting options for the task names

    • Configurable inside task_formatting.yml
    • Can be configured separately for different task types and sub-types (in the case of statistics).
  • Added dye color selection to the team edit menu.

    • Some items (currently just the team pouch) can be colored with a dye color automatically, based on the team.
    • Configurable in the team editor menu (using /bingo teamedit)

Changed Features

  • Changed the scaling of damage related statistic tasks to make more sense.

    • The count on the task now represents the amount of damage in player hearts.
  • Improved order of usable items.

    • When holding a custom item in each hand, the game will now try to perform the main hand's action first and only if it fails try the off-hand. This results in fewer accidental card menu opens if you are holding the card in your off-hand.
  • Changed the card creator to allow the card name to have upper case letters and spaces.

  • The game now clears your inventory right before teleporting you to the lobby.

    • No souvenirs for the lobby! You do get to keep the card, but only until the game resets.

Bug fixes

  • Fixed teleport back to death message from showing up even when the config option is disabled.

  • Fixed a bug where card descriptions sometimes were not shown in menus.

  • Fixed a bug where deathmatch always chooses the same item.

  • Fixed a bug where the players would not get respawned at the lobby after the game has ended.

  • Fixed a bug where the players would not get respawned at the lobby after rejoining the server during or after a game.

  • Fixed a bug where the card description editor did not show up when creating a new card.

Notes

  • No additional notes, other than the fact that epic updates are on the way!

Discord

Contact me in my discord server for any requests or changes as that's where I hang out more often compared to over here.