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Adding Unity's Universal Render Pipeline as SDK #101
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FYI, you didn't need to make a new PR to fix up your previous one by just force pushing to that branch. Take a look at the tests to see the failures. |
descriptions/SDK.UnityURP.md
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| [**URP**](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@11.0/manual/index.html) The Universal Render Pipeline is a prebuilt Scriptable Render Pipeline, made by Unity. URP provides artist-friendly workflows that let you quickly and easily create optimized graphics across a range of platforms, from mobile to high-end consoles and PCs. No newline at end of file | |||
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Needs a little better wording otherwise URP is out of place: https://github.com/SteamDatabase/FileDetectionRuleSets/blob/349b13bb5674a8ce07f32af6c99cbae245ee6d40/descriptions/SDK.UnityURP.md
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Needs a little better wording otherwise URP is out of place: https://github.com/SteamDatabase/FileDetectionRuleSets/blob/349b13bb5674a8ce07f32af6c99cbae245ee6d40/descriptions/SDK.UnityURP.md
- URP Is a cross-platform Scriptable Render Pipeline built by Unity with the intent of a wide platform support range.
- URP is a cross-platform Scriptable Render Pipeline built by Unity to target all modern platforms with a low performance overhead.
- URP is a cross-platform Scriptable Render Pipeline built by Unity to target all modern platforms, while providing a capability to achieve high-fidelity graphics.
And a few others. Not really sure what to choose.
URP is similar to HDRP but with a focus on supporting all platforms (Mobile, Switch, PCs, Consoles) where HDRP is focused on extremely high graphics and platform support for powerful hardware only (Next-gen consoles, PCs).
But URP is 'universal', in it that you can still achieve good looking visuals. Just not as good as HDRP, and harder without custom tools or assets. Where HDRP has it all provided by the engine.
I understand, but after some beginner struggles I decided to take the less frustrating route. I really need to take sometime to actually learn git, and stop brute forcing 😅 will fix now |
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tests passing, description updated |
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all review commits done |
SteamDB app page links to a few games using this
https://steamdb.info/app/1307550
https://steamdb.info/app/1062090
https://steamdb.info/app/1158370/
Brief explanation of the change
Adds unity's Universal Render Pipeline, which is a Scriptable render pipeline. Unity has two, HDRP and URP, and they're the new and supported 'graphic' backends of unity. The old one is on long-term bug fixing only.
View #96 for more info.