Add unity's High Definition Render Pipeline as SDK #96
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SteamDB app page links to a few games using this
https://steamdb.info/app/1190000/
https://steamdb.info/app/1466640/
https://steamdb.info/app/1213740/
https://steamdb.info/app/1161580/
https://steamdb.info/app/1078760/
NOTE: many of them are using il2cpp, but I've dumped and checked all .dlls and I can confirm all games in this list are 100% using HDRP.
They need to be manually added to HDRP list since it uses il2cpp, but i'm not sure how to do it.
closes #82
Brief explanation of the change
Add unity's High Definition Render Pipeline (HDRP) as an SDK
HDRP is a scriptable render pipeline. Unity has two: URP and HDRP. They are incompatible with each other, you choose one.
They're basically seperate game engines*, with their own completely different graphical features and render setup/API. They offer completely different graphical features. Although the core of unity is the same, outside of graphical features.
Currently, 90-99%+ of all games are made with the "old" unity. That is now abandoned, on life bug fixing support.
It's only URP and HDRP now, and when it comes to everything graphics related, they're completely different engines* with a different render architecture. Although they do have some SRP core similarities, and of course the unity ecosystem.
*It's not really an "engine", but i'm not sure what to label it. Should I change it to SDK? (edit:changed)