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2.5.44

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@cbartondock cbartondock released this 06 Aug 21:58

Added

  • Ability to set overlay images within SRM (only using local images for now). Thanks @Marocco2 for the initial PR.
  • Abillty to set sort as title in steam using a custom variable. Thanks @FranKaneStein-g for the initial PR.
  • Arm64 build targets on all three platforms. Thanks @matheus-apolonio for the idea.
  • Two new title variables; ${shortcutTitle} and ${customVariableTitle}
  • Fully deterministic and explicit title waterfall. Each title stage involves at most one change (unlike before, where extracted title was modified several times and didn't necessarily match the title extracted from the parser).
    • extracted title (title produced by the parser)
    • shortcut passthrough title (will only differ if file is a shortcut and shortcut passthrough is enabled)
    • custom variable title (title after applying custom variables)
    • fuzzy title (title after fuzzy match)
    • post title modifier title (title after title modifier field is applied)
    • final title (title after exceptions are applied).

Fixed

  • Two buggy Pokemon Mini presets