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SMODS v26.1002.0

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@Eremel Eremel released this 02 Oct 20:29
· 6 commits to main since this release

This release is a small, bugfix release before some larger in scope PRs and features are added soon. Here's a summary of what's changed.

  • Reordered StateSprite's handling of exit_to to fix frame flicker
  • Populate attributes for blinds
  • context.drawing_to_play_area
  • context.skip_blind now contains blind key
  • StateSprite and AnimatedSprite fixes
  • Run Select fixes and changes
    • Selection Limit can now be a function
    • Play button now displays the tooltip of the current selections
    • double_click_advance added to advance pages when an item is double clicked
  • Stop debuffs from SMODS.debuff_card being removed when a card changes enhancement
  • Fixes to object weights and their interaction with custom ObjectTypes
  • Stake/Sticker progress is no longer lost after reloading a profile
  • Fixes a variety of crashes and inconsistencies with vanilla
  • badge_text_no_shadow metadata property added
  • Custom sets are handled better in the info_queue