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Mørkyn v0.9.0-beta

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@Stelliro Stelliro released this 28 Jul 18:20
· 3 commits to test/morkyn-0.9-wip since this release

Mørkyn 0.9.0-beta (WIP — replaced)

Pre-release from branch test/morkyn-0.9-wip. Playable preview of the 0.9 line — expect rough edges and save-format evolution before a stable 0.9.0.

This upload replaces the previous v0.9.0-beta pre-release on the same tag.

Highlights (this drop)

  • Themed start locations: cyberpunk, steampunk, wasteland, celestial heavens, noir, undersea, arctic, desert, gothic, space + expanded fantasy banks
  • Heavens / prison state: blank map + movement lock when starting in celestial confinement
  • Backstory quality gate: invent → verify → retry → diversified fallback (same spirit as powers); stock freight/truck/dirt-road clones denied
  • Powers: strip numeric junk names (Salt Circle 52); unique remakes without bare digits
  • Art / hires: upscaler settings stick in the quality bar; extras upscale payload hardened for Forge 422s; default ESRGAN-class upscaler for post-upscale
  • Opening / entities: known place/NPC/item names become clickable links; opening fallback uses Name [[code]]; server injects codes for known names
  • Export / setup: integrity tests, isekai arrival-only start locations, starter diversity polish

Earlier 0.9-beta base

  • Resources (mana / energy / fatigue), ability cost/prereq variety, lock-after-create
  • Setup sanitation (bool/enum clamps, magic_level aliases)
  • Forge LoRAs + hires always visible

Version

  • App branch: test/morkyn-0.9-wip
  • Tag: v0.9.0-beta → commit on this push

Install / update

git fetch origin --tags
git checkout test/morkyn-0.9-wip
# or: git checkout v0.9.0-beta
git pull

Not a stable production release. Report issues against the WIP branch.