Multiplayer Stability v0.9.1
Hotfix for v0.9.0's save-load refusal.
- Sends compatibility decisions directly to each peer before
LoadSaveand preserves non-owner and simultaneous save starts. - Replaces the mutating answer-tree RNG wrapper with a no-side-effect co-op UI policy.
- Adds replayable Steam completion, generation-safe transfer cleanup, sequenced-lock progress, bounded charge diagnostics, and labeled Owlcat desync telemetry.
- Ships a non-empty
Blueprintsfolder so the installed directory survives packaging.
All players must use the exact same v0.9.1 build. Multiplayer field validation is still in progress.