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Multiplayer Stability v0.9.1

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@Sternab Sternab released this 25 Jul 18:18

Hotfix for v0.9.0's save-load refusal.

  • Sends compatibility decisions directly to each peer before LoadSave and preserves non-owner and simultaneous save starts.
  • Replaces the mutating answer-tree RNG wrapper with a no-side-effect co-op UI policy.
  • Adds replayable Steam completion, generation-safe transfer cleanup, sequenced-lock progress, bounded charge diagnostics, and labeled Owlcat desync telemetry.
  • Ships a non-empty Blueprints folder so the installed directory survives packaging.

All players must use the exact same v0.9.1 build. Multiplayer field validation is still in progress.