2.3.0 Update
Note: If you are upgrading from an older version, you should probably check the new options out.
This update brings:
- Change how shots count: guns no longer just add a constant 1 point to the threshold, shots can now add different noise points based on the applied silencer modifier and the specified noise points for the GunId or AmmoId
- Better Silencers: silencers are no longer a toggle, you can now configure modifiers per AttachmentId or globally to reduce from the noise points
- Fix gunshots not counting with latest hordes version (1.6.3g). Fixes issue #2
- Minimal performance optimizations regarding object allocations
Introducing new configuration options:
- gunPoints: define how many noise points count towards the threshold per
GunIdorAmmoId(e.g."tacz:50bmg=2.0") - silencerModifier: Points Modifier for silenced shots (0% = no reduction, 100% = fully silenced)
- silencerModifiers: define per AttachmentId silencer modifiers
Full Changelog: v2.2.0-1.20.1...v2.3.0-1.20.1