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Fixed: dialogue broke with StoneForge installed (#21). To make a script hookable, the patcher recompiled the
whole file the script is in. The game's DialogueFlow file holds dozens of functions, and recompiling it bound its
calls between them differently. The hook's few instructions now go straight into the function as bytecode, and
the rest of the file stays exactly as the game shipped it. The hotkey guard goes in the same way.