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StoneForge 0.9.15

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@github-actions github-actions released this 16 Oct 18:46
· 2 commits to main since this release
  • Fixed: the log window froze after Ctrl+C > Close log window (#22). The window now hides while its console
    connection stays alive until the game exits, so logging continues safely.

  • Fixed: snapping or removing a walking unit could leave invisible blocked tiles (StoneshardMP #37). Clear its
    physical and reserved cells and update snapped grid coordinates, without clearing another live unit's cell.

  • Choose which installation to use. When several game copies are found, the installer lists their storefronts
    and full paths. Duplicate folders appear once. Automated installs and API builds require an explicit folder when
    discovery is ambiguous.

  • Discover Epic and GOG installations. The installer and API data generator read Epic launcher manifests and
    GOG registry entries from Galaxy or offline installers. Epic and GOG runner compatibility remains unverified;
    finding an installation does not guarantee that YYToolkit supports its executable. Launch and re-patching messages
    no longer assume Steam.

  • Fixed: Chinese, Japanese and Korean mod titles were missing characters. Use the description font for those
    names in tabs, headings and buttons.