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StoneForge 0.9.7
- Fixed: the game crashed on start with no C# mods - an empty mods folder, or only .sml mods. With no mod folders
to load, start-up counted as finished at once, and what waits for it (the check on unloaded mods' items, the report
window) touched the game in its first frames, while the runner was still starting. Start-up now finishes past those
frames, as it does with mods to load.