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Librarian-AP v3.0.0
Librarian-AP v3.0.0
Choose how books arrive, and what earns a check
How books reach you and what earns a check are now two settings, unlock_mode and
check_mode, and every pairing works. One exception: individual_book_unlocks with
series checks is switched to booksanity, since 3,072 items cannot sit in 400 row checks.
2.x YAMLs do not carry over: regenerate your template. unlock_mode: booksanity is
now unlock_mode: individual_book_unlocks with check_mode: booksanity. A 2.0.3 run in
progress keeps working on 3.0.0.
New
unlock_mode: random_book_bundle: each bundle hands you the nextbooks_per_bundle
books, drawn from anywhere in the library.numbered_book_bundlesmakes each one its
own item (host must allow it).check_mode: count: aShelved N Bookscheck everycheck_intervalcorrectly
shelved books. Taking a book off a shelf takes it off the count.- Numbered series bundles:
Series Bundle 3and so on, so you can hint the one you want. bookcase_unlocks: bookcases open one at a time, a section at a time, or all at once.magic_skills_enabled: leave out any magic skill, with its Mastery and Fatigue.count_bundle_preference: with book bundles and count checks, pick whether the
bundle size or the check interval gives way.- The game's real ending: reaching your goal opens the way to the library door. Use
it to play the ending and send the goal; otherwise it sends on its own after five
minutes, with a reminder each minute. - Universal Tracker:
/get_logical_pathnames the bundle behind any book or row check. - F8 writes a report of every section to the log, and the HUD shows a summary.
- Count checks name a book that does not count: a book left in a wrong slot, or on
another section's shelf, is named on the HUD until it moves. - Out-of-order full rows are named on the HUD.
- Books that spawn on a shelf land on the floor in front of it when revealed.
- One log file per launch in
Mods\Librarian-AP\logs\. - Host settings in
host.yaml:allow_individual_book_unlocksand
allow_numbered_book_bundles, for the two shapes that are slow to generate. - Grouped options in the template and the web options page.
- The connect shortcut is now F9, not F12, which Steam uses for screenshots.
Fixes since 2.0.3
- Assemble no longer pulls locked books into your bag, only for the mod to take them
straight back out. - "Correctly shelve N books", Section Complete, Floor Complete and a book-counted custom
goal could fire from locations other players collected in your world. They now count
only books and rows actually on your shelves. - A Reached Level check could wait for the next load. Levels now read the bookcases.
- A custom goal under booksanity showed its progress in rows; it now counts books.
- A save the mod refused could still send the goal; it now follows the same rule as checks.
- A refused save says what to do. If only its book layout differs from the run's last
save, F7 accepts it. - With every AP save slot in use, a new run could overwrite one of your saves; it now
refuses and says which to delete. - The connect window no longer collapses on some screens, and reopening it with F4 fills
in your saved server and slot again. - Green ghost books no longer show on every shelf.
- Row checks send as soon as a swap lands, not up to 12 seconds later.
- The HUD no longer shows bare location numbers (
→ loc 1910133) for some checks. - Universal Tracker now matches seeds with
series_per_unlockof 3 and custom goals.
Updating
Extract the zip and drop
Librarian/into your Steam install (overwrite). Drop
librarian.apworldinto your Archipelagocustom_worlds/folder. Both are
required. The title screen should readLibAP v3.0.0.
If something breaks
Press F8, then send that session's log from Mods\Librarian-AP\logs\, your YAML's
Librarian: section, and one line on what you were doing.