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TS2Redux-AP v1.0.0

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@Str8UpWHITE64 Str8UpWHITE64 released this 22 Jul 17:48
· 6 commits to master since this release

TimeSplitters 2 — Archipelago Edition 1.0.0

The first release of the TimeSplitters 2 Archipelago world.

TimeSplitters 2 ships complete but hidden inside Homefront: The Revolution, and the
TS2 Redux mod re-enables it. This turns that into a full
Archipelago game: arcade, challenges, story, objectives, and every weapon in the game.


Checks — 362 locations

Source Count Detail
Arcade & Challenge trophies 264 66 events × Bronze / Silver / Gold / Platinum
Story difficulties 30 10 missions × Easy / Normal / Hard
Mission objectives 68 individual objectives within each story mission

The 66 trophy events are 45 Arcade matches + 21 Challenges. Trophies are cumulative, so a single Gold
clear fires Bronze, Silver and Gold at once. Your options decide which of the 362 are active in a
given seed — a Gold-tier, Normal-difficulty seed uses fewer — but every location id is pre-allocated
and stable, so changing options never renumbers an existing seed.

Items — 125 in the catalog

  • 76 unit unlocks — one per arcade match, challenge, and story mission. Receiving one unlocks that
    unit in the menu and enables its tier/difficulty checks. Everything starts locked except a small
    random set of starters.
  • 36 weapons — every gun is an item, including the akimbo dual-wields and the objective tools
    (ElectroTool, Digital Camera, Gun Powder, Crossbow).
  • Time Crystal — progression; gates the final mission.
  • Health / Armor / Ammo Packs — one-time full refills, applied on your next mission entry.
  • 8 traps — Invisible Enemies, Big Head, Small Head, Big Hands, Fat Enemies, Rotating Heads,
    Cardboard Enemies, Slow Death. Each switches on a TS2 cheat for a few seconds during a story
    mission, and never during Arcade or Challenge, so a trap can't cost you a trophy.
  • Banana — filler.

Goals

Both (default) and Story only — clear Space Station on your Max Story Difficulty. The final
mission stays locked until you've received enough Time Crystals, which are scattered across the
multiworld like any other item.

Arcade only — there's no Space Station to clear, so the goal is instead completing a percentage of
the Arcade and Challenge checks (Arcade Goal Percentage, default 90%).

Weapons as items

Two independent options, both story-missions-only:

  • Weapon Gating — you can only use weapons you've received. Un-received guns give nothing from
    floor pickups, and your mission loadout is stripped to what you own. Logic guarantees you're armed
    for any mission it expects you to complete, and Hard additionally requires a second gun.
  • Weapon Shuffle — remaps what each weapon is: floor pickups, your starting loadout, and enemy
    weapons
    . Three scopes — completely_random, same_class (guns stay in their class), and
    within_level (each level reshuffles only its own pickups, so it can never strand a mission).

Other options

Max Story Difficulty · Max Trophy Tier · Time Crystals Required / Extra · Starting Unlocks Per
Category · Health / Armor / Ammo Pack counts · Trap Count · DeathLink


Install

Players

  1. Own Homefront: The Revolution on Steam (app 223100).
  2. Install TS2 Redux v0.2.7 with its
    own installer — leave every selection at its default, add nothing extra. Launch once to confirm
    it works on its own.
  3. From TS2Redux-AP-1.0.0.zip below: put Scotch.dll in <game>\Bin64\TS2Redux\, and
    AP_client.cfg in the game root. Set host / slot / password.

Those two files are the entire download — nothing from TS2 Redux is replaced, and uninstalling is
deleting them. For host, a plain host:port is enough; the client works out encrypted vs
unencrypted on its own.

Hosts / seed-rollers — drop timesplitters2.apworld into Archipelago's custom_worlds/
(Archipelago 0.6.x), add a TimeSplitters 2 YAML, and generate.

Notes

  • Universal Tracker is supported. Seeds must be generated with this release — earlier pre-release
    seeds don't carry the data the tracker needs and will show incorrect logic.
  • The randomizer is developed and tested against the default TS2 Redux v0.2.7 component set. If
    something looks wrong, the [mods] loaded: line in AP_capture.txt shows what actually loaded.

Credits

Derivative of TS2 Redux (GPL-3.0) by the Redux Tech Team
— DevilDwarf, Fanoto, RyanUKAus, Scotch, Skibbles, and Yossarian The Assyrian. Built on
Archipelago. Licensed GPL-3.0.

Contains no TimeSplitters 2 or Homefront game assets, code, or data, and does not let anyone play the
game without owning it.