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Hammer Bug: func_useableladder does not appear correctly when placed down. #1844

Description

@OrsellGit

Describe the bug

When a func_useableladder is first placed down, it disappears completely from the map. If you happen to place down a standard entity like info_player_start first before turning it into a func_useableladder, once it's turned into func_useableladder, undo it, then redo it with Ctrl + Z and Ctrl + Y, and then it will appear and work correctly. This appears to be an issue with the helper that is used to make func_useableladder work in Hammer. Seems when the Start and End KeyValues aren't specified from the start, the entity just disappears.

To Reproduce

Place info_player_start, turn it into a func_useableladder.
Undo then redo with shortcuts.
The entity should now appear.

Issue Map

Any map.

Expected Behavior

Placing down or turning one entity into func_useableladder should make it appear from the start by inputting its Start and End KeyValues.

Operating System

Windows 11

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    Type: BugThis is a problem with something that should be working one way, but isn't.What: EntitiesIssues relating to entitiesWhat: HammerHammer-specific issues

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