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v0.3.8

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@Zaldaryon Zaldaryon released this 19 Aug 17:29
· 118 commits to main since this release
b23ace7

Changes

  • Optimum now targets Vintage Story 1.22.7 only. Players on 1.22.5 or 1.22.6 must update VS first.
  • Added tracking hysteresis for entity render distance, shadow cull, and chisel LOD transitions. Entities visible last frame stay visible until exceeding a 10% outer band, preventing flicker at distance boundaries.

Fixes

  • Fixed installer rejecting Vintage Story 1.22.7 (forks.json pointed at 1.22.5 in prior releases).
  • Fixed CS0012 build failure in runtime donor step (from v0.3.7).

Validation

  • 638 tests pass, 0 failures.
  • Build: 0 errors.