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Optimum now targets Vintage Story 1.22.7 only. Players on 1.22.5 or 1.22.6 must update VS first.
Added tracking hysteresis for entity render distance, shadow cull, and chisel LOD transitions. Entities visible last frame stay visible until exceeding a 10% outer band, preventing flicker at distance boundaries.
Fixes
Fixed installer rejecting Vintage Story 1.22.7 (forks.json pointed at 1.22.5 in prior releases).
Fixed CS0012 build failure in runtime donor step (from v0.3.7).