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optimum 0.3.10 release notes

Zaldaryon edited this page Aug 19, 2026 · 1 revision

Optimum v0.3.10 Release Notes

Fixes build failures reported by users on v0.3.8 and v0.3.9.

Fixes

  • Synced 9 missing Optimum type source files that caused CS0246 on user builds (OptimumBoundedHandoff, OptimumDispatchClaim, OptimumWorkerInstances, OptimumTesselationWorkerRegistry, OptimumWorldgenFootprintLease, OptimumWorldgenFootprintRegistry, OptimumTesselationSafetyGate, OptimumWorldgenSafetyGate, OptimumThreadGuard)
  • Removed test project references from VintageStory.slnx that caused MSB3202 (Optimum.Tests and Optimum.Launcher.Tests are not distributed)
  • Added VintageStory-core.slnf solution filter for minimal builds
  • Fixed version string showing 0.3.8 in-game instead of 0.3.10

Breaking

Targets Vintage Story 1.22.7 only. Users on 1.22.5 or 1.22.6 must update their game before installing Optimum.

Upgrade

Download the v0.3.10 source zip from the GitHub release page, extract, and re-run your platform installer. Delete any previous .vanilla/ cache to force a clean rebuild.

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