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This repository was archived by the owner on May 10, 2025. It is now read-only.
agouch edited this page Apr 3, 2025 · 9 revisions

Welcome to the EventHorizon wiki!!

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Goal & Objective

EventHorizon is designed to elevate the Minecraft experience by introducing random, server-wide events that impact all players. These unpredictable challenges encourage adaptability, strategic thinking, and teamwork, making each session unique and engaging. Built for both casual and competitive gameplay, EventHorizon adds variety and replay-ability by seamlessly integrating with other game mode plug-ins, ensuring that no two matches ever feel the same.

How to Play

The EventHorizon plug-in is designed to introduce novelty and added depth to existing Minecraft game modes. It works alongside external plug-ins such as Survival Games, Speedrun, and Taskcrafters, without replacing their core mechanics. The primary win conditions are determined by these companion plug-ins or set manually by server administrators. For instance, in a Hunger Games scenario, the last team or player remaining would win. Alternatively, administrators may choose to track metrics like player deaths and declare the team with the fewest as the winner.

Administrators and Players

Check out the Command Interface wiki for more details on gameplay.

Config

Explore the Config wiki for more information on the config.yml file.

Bug Report Log

Check out the Bug Report Log if you run into any issues while playing.

Potential Issues & Compatibility Problems

Check out the Potential Issues & Compatibility Problems section if you experience any unexpected behavior or plugin conflicts while using EventHorizon. It covers known issues, compatibility notes, and helpful tips for troubleshooting.

To be Developed

Take a look at Features in Development for upcoming features.