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v1.6.1784

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@Stry233 Stry233 released this 14 Oct 06:35
· 3 commits to main since this release
Immutable release. Only release title and notes can be modified.

Added

  • Added the Station, on the south coast of Taffeh and Hexia. In the planet editor of a custom planet, you can place the Station on the coast and move it in half-cell steps. Importing a planet from a game video places the Station where the video shows it.
  • Added surface prints. In Roads, press Switch to prints to paint prints over roads. You can rotate a print and erase it without touching the road under it.
  • Added catalog items: the Flower Meadow Path road and the Grassy Ramp.
  • Added annotation tags you name yourself. Press Add a tag at the end of the tag row in Annotations. Tags are saved with the map and its share code.
  • Added annotation display options. Choose Hide dimensions next to Brush to hide a zone's width and height, or No text under Font size to show no text. Routes have their own line width on the width slider.

Changed

  • Importing a planet from a game video reads grass edges and beaches more accurately, and reads the ground under inland ponds as grass, as the game does.
  • Importing a planet from a game video skips a landmark that lies outside the planet and completes, so you can place the landmark yourself. Before, the import failed.
  • Letter generation accepts up to 64 characters, up from 6, and wraps lines that are wider than the Area.
  • Letters generated with prints have joined straight and curved strokes and sit on a fully paved, level background.
  • The Curve shape for drawing an Area works like the terrain Curve Brush: click to place the points the curve passes through, and double-click to finish. Before, you clicked the two ends and then a control point.
  • The assistant digs rivers and plants forests the way Smart build does. Rivers run downhill, fall over terrace steps and end in a small pool. Large forests grow as several stands, each with one main tree.
  • Ramp and bridge previews show the real model at the direction, height and span it will have once placed.
  • Placing and rotating items in the 3D view uses the same bounce and turn as the 2D view.
  • Every window has a close button, Cancel sits to the left of the main action, and every button responds to hover and press. The What's new window is wider.
  • Clicking outside a menu or floating card only closes it. Before, the click also reached the map or button under it.
  • When you switch between terrain tools or between annotation tools, the controls they share slide to their new place. Before, they disappeared and reappeared.
  • When you press Stop, rewind or remove in the assistant panel, the confirmation appears next to that button. Rewinding from the plan list asks for confirmation first.
  • When the assistant reports a problem, its status card offers the same fix buttons as the banner.
  • The assistant's status lines and key setup notes use plainer first-person wording, in every language.
  • The build list in Into the game lists the Neighbor Center and the Station under Fixed buildings.
  • PetitMaker loads the 3D view, Help, the assistant panel, export and Illustrate this map in the background after it starts, so they open without waiting the first time.
  • Objects, layers, the Mountains mode, the assistant and Smart build have one name throughout the interface, in every language. Renamed the map's Notes to Annotations, and the JSON export's Notes switch to Title and description.
  • Generated planets lay the street's paving under street-facing buildings. Before, these buildings stood on grass.
  • Downloaded file names start with petitmaker- in place of petit-planet-.

Fixed

  • Fixed Taffeh's coastline differing from the game along its west, south and north shores. Grass edges, beaches and the waterline follow the game, and Taffeh maps saved earlier use the corrected ground.
  • Fixed the Neighbor Center's size and position differing from the game. On Taffeh and Hexia it stands on a layer-1 mountain. Maps saved earlier open with it in place and with the objects and terrain it covers removed.
  • Fixed Medowlyn's Floofy House's 3D model and footprint differing from the game. It takes 5 × 5 cells in place of 5 × 4.
  • Fixed roads not going under buildings.
  • Fixed flowers and crops not growing on planting surfaces.
  • Fixed road patterns, the seams between neighbouring roads, road icons and Chinese road names differing from the game.
  • Fixed the rounded corners in a road preview differing from the placed road.
  • Fixed Edge Cut leaving a square inside corner where raised water meets a taller mountain.
  • Fixed a JSON file with damaged map data replacing your map. Such files are refused.
  • Fixed one damaged object stopping a JSON import. The damaged object is skipped.
  • Fixed undo and redo removing the Neighbor Center, changing where you can build or losing steps after you import a JSON map with damaged undo history.
  • Fixed JSON maps saved by a newer PetitMaker showing only a general import error. They ask you to update first.
  • Fixed PetitMaker reopening with the map from before you cleared it, without the undo history that followed.
  • Fixed erasing local data in Settings offering to restore the erased map when the app restarts.
  • Fixed Bring your build along putting your build in a different place when you switch back between custom planets.
  • Fixed objects the assistant turned to an odd angle vanishing when you reopened the map and blocking share codes. The assistant turns objects only in quarter turns.
  • Fixed undoing a generation or a Clear leaving the generation settings changed, which made JSON exports and share codes describe a different map.
  • Fixed Redo leaving the map different from how it was before Undo.
  • Fixed locked layers changing through edits in the 3D view, Edge Cut and Auto Trim.
  • Fixed Auto Trim changing hidden layers.
  • Fixed the layer panel counting objects on the wrong layer.
  • Fixed the layer panel highlighting the wrong layer while you paint mountain over water or a rounded corner.
  • Fixed the brush shape and material differing from the toolbar after you create or load a map or leave the planet editor.
  • Fixed one click with a wide brush in the 3D view painting a long strip toward the camera when the camera looks across the ground.
  • Fixed a stroke interrupted by a system gesture or a second finger changing the map.
  • Fixed a second finger landing while you draw an eraser curve losing the points already placed.
  • Fixed double-click and double-tap failing to finish a curve on slower devices.
  • Fixed moving curve points leaving out the roads and rounded corners the curve had removed.
  • Fixed drawing an Area sometimes marking the cell next to the pointer.
  • Fixed brush refusal messages showing codes in braces in place of the rule's numbers.
  • Fixed Undo and Redo on the left rail skipping strokes while you draw an Area.
  • Fixed the grey box under the pointer jumping by whole cells and missing the item under it when nothing is selected to place. It moves in half-cell steps, and a click selects the item or ground inside it.
  • Fixed a click on a toolbar, a panel button or the map in the other view clearing the selection after you drag a selected item.
  • Fixed rough annotation brush and Erase lines. They offer the same brush shapes as Roads and draw fine, smooth lines at every zoom.
  • Fixed routes changing shape after you draw them. A route keeps the line you drew.
  • Fixed the pointer showing no grab hand over a selected Tag chip in Annotations.
  • Fixed the undo flash for a placement covering more than the object's footprint.
  • Fixed highlights piling up in the 3D view.
  • Fixed the 2D view missing its starting zoom after you scroll in and out by the same number of wheel notches.
  • Fixed the 2D zoom buttons zooming about the whole window, which shifted the map while the assistant panel was open.
  • Fixed trackpad pinch and Ctrl+scroll zooming by a different amount than the gesture, and sometimes twice.
  • Fixed scrolling over a toolbar wider than the window scrolling the map.
  • Fixed pan keys bound to the numpad, Space or the AZERTY digit row not working.
  • Fixed Ctrl with the numpad plus key, and hold-down shortcuts bound to Ctrl alone, not working.
  • Fixed held pan speed depending on the display's refresh rate.
  • Fixed blurry key labels in the Keyboard Shortcuts window at large interface scales.
  • Fixed Neighbor Center buildings blocking the 3D camera up close.
  • Fixed previews and shadows of bridges, ramps and large items floating above lower ground in the 3D view.
  • Fixed the Regional load in JSON exports differing from the editor.
  • Fixed maps losing the origin of their AI-assisted and procedural content when reopened or imported, so exported pictures dropped the AI-assisted and Procedural badges.
  • Fixed JSON exports of maps generated from a Picture being very large.
  • Fixed maps exported with Editor session opening at a different view.
  • Fixed the page freezing when you choose an oversized planet file in Import planet. Such files are refused right away.
  • Fixed exported pictures leaving gaps when they have no share code or 3D card.
  • Fixed Chinese and Japanese descriptions running outside the card in exported pictures.
  • Fixed shortened titles in exported pictures cutting characters and emoji.
  • Fixed objects the assistant placed on rounded hill corners sitting on the wrong layer.
  • Fixed the assistant sometimes placing items on the left or top edge of the map by mistake.
  • Fixed the assistant failing to build walls along the coast on Taffeh and Hexia.
  • Fixed the assistant not fitting the conversation to what the chosen model can handle. Long conversations could fail the task, and long tasks forgot earlier parts of the conversation too soon.
  • Fixed the assistant waiting too long when a provider asks it to retry later. It waits at most one minute.
  • Fixed a whole assistant task failing when part of one edit broke a rule. The assistant takes back that part, finishes the task and says what it took back.
  • Fixed the picture of a finished task missing the area the assistant edited.
  • Fixed assistant approval requests leaving out the details. Sinking a pool shows the pool's corners, a redo shows its number of steps, and drawing a figure names the item its ring plants.
  • Fixed Try again restarting at once during a running task. It waits for the task to finish.
  • Fixed the assistant's past tasks appearing under the wrong date heading on the day after a daylight saving change.
  • Fixed Illustrate this map saving a rejected key without a message. It says the key was rejected and does not save it.
  • Fixed Illustrate this map giving no reason when a provider's quota runs out or the chosen style cannot run on this device.
  • Fixed the Illustrate this map connection check running forever when the service does not answer.
  • Fixed the Illustrate this map export preview ignoring the interface language.
  • Fixed Illustrate this map showing illustrations of an earlier map after you edited the map while it was closed.
  • Fixed Illustrate this map copying the style sample's content with OpenAI, SiliconFlow, Doubao or a custom endpoint. It takes only the sample's style and draws your map.
  • Fixed a failed preview card in Generate spinning forever and disabling New batch and Clear. The failed card goes blank.
  • Fixed closing Generate while a chosen preview was being built changing your map and undo history.
  • Fixed generated towns on custom planets ignoring the Neighbor Center.
  • Fixed a Picture preview that failed to load staying blank until you reloaded the page.
  • Fixed a maze's highlighted way disappearing when you switch between the 2D and 3D views.
  • Fixed About showing its documents in a different language from the interface.
  • Fixed objects from a newer catalog showing the first three letters of their id. They show a question mark.
  • Fixed Help and the tour naming buttons and messages differently from the interface.
  • Fixed Help in Chinese, Japanese, Russian, Thai, Indonesian and French differing from the English pages. Every language gives the smallest Area a Picture needs.
  • Fixed cell, object and step counts reading wrongly in some languages in the Into the game list, assistant approval requests and the selection card.
  • Fixed map and tag names containing curly braces showing differently from what you typed.
  • Fixed Regional load showing four-digit numbers with a thousands separator, unlike every other number.
  • Fixed shortcut tooltips, Facing in the selection card, the version line in About and the Help generation figures writing numbers and punctuation wrongly in some languages.

新增

  • 新增「车站」,位于塔法和禾夏的南岸。在自建星球的星球编辑器中,可以把「车站」放在海岸上,并按半格移动。从游戏录屏导入星球时,「车站」会放在录屏中的位置。
  • 新增「印花」。在「路面」中点击「切换到印花」,即可在路面上绘制印花。印花可以旋转,也可以单独擦除,不影响下方的路面。
  • 新增物品:路面「花野栖居花径路」,坡道「自然草坡」。
  • 新增自定义标注标签。在「标注」的标签栏末尾点击「添加标签」即可添加,标签随地图和分享码一起保存。
  • 新增标注显示选项:在「画笔」旁选择「隐藏长宽」可以隐藏区域的长宽,在「字体大小」中选择「无文字」可以不显示文字,「动线」可以用宽度滑块单独设置线宽。

变更

  • 从游戏录屏导入星球时,草地边缘和沙滩的识别更准确,内陆水池下方的地面识别为草地,与游戏一致。
  • 从游戏录屏导入星球时,如果地标超出星球范围,导入会跳过该地标并正常完成,之后可以手动放置。以前这种情况会导致导入失败。
  • 「文字」生成的字数上限从 6 个提高到 64 个,文字超出「范围」宽度时自动换行。
  • 用「印花」生成文字时,直线和弧线笔画连在一起,文字下方是铺满且高度一致的路面。
  • 圈定「范围」时,「曲线」的操作改为与地形的「曲线笔刷」相同:单击放置曲线经过的节点,双击完成。以前需要先点两个端点,再点一个控制点。
  • 智能体挖河和种树的方式改为与「智能建造」相同:河流顺地势向下,遇到台地落差形成瀑布,末端汇成小水池;大片森林分成几片,每片以一种树为主。
  • 放置坡道和桥梁时,预览改为显示实际模型,以及放置后的朝向、高度和跨度。
  • 在 3D 视图中放置和旋转物品时,改用与 2D 视图相同的弹跳和转动动画。
  • 所有窗口都有关闭按钮,「取消」统一放在主要操作按钮的左侧,所有按钮在悬停和按下时都有反馈。版本更新窗口加宽。
  • 点击菜单或浮动卡片外部时,只会关闭菜单或卡片。以前这次点击还会作用到下方的地图或按钮上。
  • 在地形工具之间或标注工具之间切换时,各工具共有的控件会滑动到新位置,不再消失后重新出现。
  • 在智能体面板中点击「停止」、回退或移除时,确认提示显示在所点按钮旁边。从计划列表回退前也会先请求确认。
  • 智能体报告问题时,状态卡片上提供与横幅相同的处理按钮。
  • 智能体的状态提示和设置密钥时的说明改为更口语的第一人称措辞,各语言都已更新。
  • 「搬进游戏」的建造清单在「固定建筑」中列出「友邻中心」和「车站」。
  • 谷地工坊启动后会在后台加载 3D 视图、「帮助」、智能体面板、导出和「地图插画化」,第一次打开时无需等待。
  • 各处对物品、图层、「山体」模式、「智能体」和「智能建造」的叫法统一,所有语言都已更新。
  • 生成的星球中,临街建筑的下方改为铺设与街道相同的路面,以前这些建筑下方是草地。
  • 下载文件的文件名前缀由 petit-planet- 改为 petitmaker-。

修复

  • 修复塔法西岸、南岸和北岸的海岸线与游戏不符的问题。草地边缘、沙滩和水线已按游戏修正,以前保存的塔法地图会使用修正后的地面。
  • 修复「友邻中心」的大小和位置与游戏不符的问题。在塔法和禾夏,它位于一层山体上。打开以前保存的地图时,「友邻中心」会回到正确位置,并移除它所覆盖的物品和地形。
  • 修复「毛绒小息小屋(绵朵莉)」的 3D 模型、中文名称和占地与游戏不符的问题。它的占地由 5 × 4 格改为 5 × 5 格。
  • 修复路面不能铺在建筑下方的问题。
  • 修复花草和作物不能种在可种植路面上的问题。
  • 修复路面的纹样、与相邻路面的接缝、图标和中文名称与游戏不符的问题。
  • 修复放置路面时,预览中的圆角与放置后不一致的问题。
  • 修复高处的水面与更高的山体相接时,「边缘修剪」没有把内角修成圆角的问题。
  • 修复导入地图数据损坏的 JSON 文件时,当前地图被替换的问题。这类文件现在会被拒绝。
  • 修复 JSON 地图中有一个物品数据损坏时,整个导入失败的问题。现在会跳过该物品。
  • 修复导入操作历史损坏的 JSON 地图后,撤销或重做可能移除「友邻中心」、改动地图的可建造区域或丢失步骤的问题。
  • 修复导入较新版本谷地工坊保存的 JSON 地图时,只显示一般的导入失败提示的问题。现在会提示你先更新。
  • 修复清空地图后重新打开谷地工坊时,恢复的是清空前的地图,清空后的操作历史也丢失的问题。
  • 修复在「设置」中清除本地数据后,应用重新启动时提示恢复刚清除的地图的问题。
  • 修复使用「带上现在的建设」在自建星球之间切换后再切回时,建设没有回到原来位置的问题。
  • 修复智能体把物品转到非直角方向后,重新打开地图时物品消失、地图无法生成分享码的问题。现在智能体只按 90 度旋转物品。
  • 修复撤销生成或「清除」后,生成设置没有一起还原,导致 JSON 导出和分享码与地图不符的问题。
  • 修复「重做」后地图与「撤销」前不一致的问题。
  • 修复锁定的图层会被 3D 视图中的编辑、「边缘修剪」和「自动修剪」改动的问题。
  • 修复「自动修剪」会改动隐藏图层的问题。
  • 修复图层面板把物品统计到错误图层的问题。
  • 修复在水面或圆角上绘制山体时,图层面板高亮了错误图层的问题。
  • 修复新建地图、载入地图或离开星球编辑器后,画笔的形状和材质与工具栏显示不一致的问题。
  • 修复在 3D 视图中镜头放低、视线接近水平时,用较粗的笔刷点一下就会朝镜头方向多画出一大片的问题。
  • 修复笔画被系统手势或第二根手指打断后,未完成的笔画改动了地图的问题。
  • 修复绘制橡皮擦曲线时落下第二根手指,已放置的节点丢失的问题。
  • 修复在较慢的设备上,双击鼠标或双击屏幕无法结束曲线的问题。
  • 修复移动曲线节点后,曲线原来经过的位置上被移除的道路和圆角没有恢复的问题。
  • 修复圈定「范围」时,有时圈到指针旁边那一格的问题。
  • 修复画笔被规则拒绝时,提示中显示花括号代码而不是具体数值的问题。
  • 修复圈定「范围」时,左侧栏的「撤销」和「重做」不能一笔一笔撤销和恢复的问题。
  • 修复未选择要放置的物品时,指针下的灰色方框按整格跳动、框不住物品的问题。现在方框按半格移动,单击即可选中框内的物品或地块。
  • 修复拖动选中的物品后,再点击工具栏、面板按钮或另一视图中的地图会取消选中的问题。
  • 修复「标注」的画笔和「擦除」线条粗糙的问题。现在可以使用与「路面」相同的画笔形状,在任何缩放比例下线条都细而平滑。
  • 修复「动线」画完后形状被改动的问题。现在会按你画出的形状保存。
  • 修复在「标注」中,指针移到已选中的「标签牌」上时不显示抓手的问题。
  • 修复撤销放置时,闪烁范围超出物品占地的问题。
  • 修复 3D 视图中,多个高亮提示叠在一起的问题。
  • 修复在 2D 视图中用滚轮放大、再缩小相同次数后,回不到原来比例的问题。
  • 修复 2D 视图的缩放按钮以整个窗口为中心缩放,打开智能体面板时地图偏移的问题。
  • 修复用触控板双指或按住 Ctrl 滚动缩放时,缩放幅度与手势不符、有时缩放两次的问题。
  • 修复工具栏比窗口宽时,在工具栏上滚动却滚动了地图的问题。
  • 修复平移键设为小键盘按键、空格或 AZERTY 键盘的数字键时不起作用的问题。
  • 修复 Ctrl 加小键盘加号,以及只绑定 Ctrl 键、需要按住使用的快捷键不起作用的问题。
  • 修复按住平移键时,地图移动速度随显示器刷新率变化的问题。
  • 修复界面放大较多时,「键盘快捷键」窗口中的按键文字模糊的问题。
  • 修复 3D 视图中镜头靠近「友邻中心」时被建筑挡住的问题。
  • 修复 3D 视图中,桥、坡道和大型物品的预览和阴影浮在较低地面上方的问题。
  • 修复 JSON 导出中的「区域负荷」与编辑器显示不一致的问题。
  • 修复重新打开或导入地图后,地图中 AI 辅助和程序生成内容的来源丢失,导出图片上不再显示「AI 辅助」和「程序生成」标记的问题。
  • 修复由「图片」生成的地图导出 JSON 后文件过大的问题。
  • 修复勾选「编辑器会话」导出的地图,导入后没有回到导出时视角的问题。
  • 修复在「导入星球」中选择尺寸过大的星球文件时页面卡住的问题。这类文件会立即被拒绝导入。
  • 修复导出图片没有分享码或 3D 卡片时留下空位的问题。
  • 修复导出图片中的中文和日文描述超出卡片的问题。
  • 修复导出图片中截短的标题把文字或表情符号切断的问题。
  • 修复智能体放在山体圆角上的物品位于错误图层的问题。
  • 修复智能体有时把物品误放到地图左边缘或上边缘的问题。
  • 修复在塔法和禾夏,智能体无法沿海岸筑墙的问题。
  • 修复智能体没有按所选模型能处理的对话长度工作的问题。以前对话较长时任务可能失败,长任务中也会过早遗忘之前的对话内容。
  • 修复服务商要求稍后重试时,智能体等待过久的问题。现在最多等待一分钟。
  • 修复智能体的一次编辑中有部分改动违反规则时,整个任务失败的问题。现在会撤回违规的部分,完成任务,并说明撤回了哪些改动。
  • 修复已完成任务的配图没有框出智能体实际编辑区域的问题。
  • 修复智能体请求确认时没有写明具体内容的问题。现在下沉水池会显示水池的四角,重做会显示步数,绘制图形会写出外圈要种的物品名称。
  • 修复任务进行中点击「再试一次」会立即重新开始的问题。现在会等当前任务结束。
  • 修复夏令时切换后的第二天,智能体的历史任务归入错误日期分组的问题。
  • 修复「地图插画化」保存了无效密钥且没有提示的问题。现在会提示密钥无效,并且不保存该密钥。
  • 修复「地图插画化」在服务额度用尽、或本设备无法运行所选画风时,没有说明原因的问题。
  • 修复服务没有响应时,「地图插画化」的连接检查一直无法结束的问题。
  • 修复「地图插画化」的导出预览不跟随界面语言的问题。
  • 修复在「地图插画化」关闭期间修改地图后,重新打开时显示修改前插画的问题。
  • 修复使用 OpenAI、SiliconFlow、豆包或自定义服务时,「地图插画化」照搬画风示例内容的问题。现在插画只采用示例的画风,画的是你的地图。
  • 修复某张预览卡片生成失败后一直显示加载中,「换一批」和「清除」无法使用的问题。现在失败的卡片显示为空白。
  • 修复点选预览卡片后、地图还在生成时关闭「生成」,地图和操作历史被改动的问题。
  • 修复在自建星球上生成的城镇没有围绕「友邻中心」规划的问题。
  • 修复「图片」预览加载失败后一直空白、只能刷新页面的问题。
  • 修复切换 2D 和 3D 视图后,迷宫的路线高亮消失的问题。
  • 修复「关于」中的文档没有按当前语言显示的问题。
  • 修复较新版本物品目录中的物品显示为物品编号前三个字母的问题。现在显示为问号。
  • 修复「帮助」和新手引导中按钮和提示的名称与界面不一致的问题。
  • 修复中文、日语、俄语、泰语、印尼语和法语版「帮助」与英文版内容不一致的问题。现在各语言版本都写明了「图片」所需的最小范围。
  • 修复「搬进游戏」清单、智能体确认提示和选中卡片中,格数、物品数和步数在部分语言中写法不对的问题。
  • 修复地图名和标签名中含有花括号时,显示的名称与输入不一致的问题。
  • 修复「区域负荷」的四位数字带千位分隔符、与其他数字写法不一致的问题。
  • 修复快捷键提示、选中卡片的「朝向」、「关于」中的版本信息和「帮助」中的生成示意图在部分语言中数字和标点写法不对的问题。