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Key Card Info
WilliamJBrown edited this page Feb 16, 2026
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12 revisions
There are 3 different keycard systems currently in production:
- LB Masters Loot Containers
- Hunter Mods Bunker Key
- DNA Keycard System
Keys currently spawn on either zombies or AI Guards.
DNA Key Cards all have a chance to spawn in AI Guard inventory.
Spawn Chances:
- Red: 1%
- Purple: 5%
- Blue: 10%
- Green: 15%
- Yellow: 25%
Keys spawn on specific zombie types:
- Police keys: Spawn on police zombies
- Firefighter keys: Spawn on firefighter zombies
- Prison keys: Spawn on prison zombies
- Military keys: Spawn on military zombies
Bunker Keys have a chance to spawn on:
- Priest/Church zombies
- NBC zombies
This section of the wiki is currently under construction.
The mods used on the SUDO DayZ servers are actively being documented and organised.
Detailed breakdowns, per-map mod lists, and individual mod pages will be added here soon.
- Full mod lists per map
- Clear explanations of what each mod does
- Known quirks, limitations, and DayZ jank
- Links to deeper guides (vehicles, base building, economy, etc.)
- Structure: ✅ In progress
- Content: 🚧 Being written
- Accuracy: 🔄 Subject to change
Mods may be enabled, disabled, or adjusted while this page is being built.
Acts of DayZ are acts of DayZ.
More coming soon.
- Home
- Server Details
- Server Packs
- Core Mods
- Map-Specific Mods
- Mod Pack Details
- Additional Mods
- Loot Containers
Server Settings
- Server Rules
- Server Settings
- Raiding Guide
- Base Building Guide
- Territory Settings
- Vehicle Settings
- Party & Groups
- Personal Storage
- Airdrops
- General Settings
Mod Guides
- Key Card Info
- Drug Production Info
- Travelling Trader
- Bitcoin
- 3D Printer
- Mission Systems - Loot
- BBP Cement Mixers
- Bunker
- CZ_Stims
Trader Pricing
