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Vehicle Settings

DillanStep edited this page Mar 29, 2026 · 4 revisions

Vehicle Settings

Core Vehicle Mechanics

Setting Value Notes
Key Required to Start Yes vehicles require a key to start
Require All Doors No all doors needed to lock vehicle
Locked Vehicle Inventory Access No access inventory of locked vehicles
Vehicle Towing No whether vehicles can tow each other
Vehicle Damage Disabled No completely disable vehicle damage
Fuel Consumption 100 % of default fuel consumption rate
Vehicle Covers Yes vehicles can be covered/hidden

Key & Lock System

Setting Value Notes
Key Pairing Mode 2 0 = off, 1 = one-time, 2 = reusable
Master Key Uses 20 number of times a master key can pair
Can Pick Lock Yes whether vehicle locks can be picked
Pick Lock Chance 15 % chance of successful lock pick
Pick Lock Time 120 seconds to attempt picking a lock
Pick Lock Tool Damage 25 % damage to lockpick per attempt

Damage Multipliers

Setting Value Notes
Crew Damage Multiplier 0.25 damage multiplier for vehicle occupants
Speed Damage Multiplier 0.25 damage from high-speed impacts
Roadkill Damage Multiplier 0.25 damage dealt by running over players
Min Collision Speed 60 km/h — minimum speed for collision damage

Vehicle Garage

Setting Value Notes
Garage System Yes vehicle storage available
Max Stored Vehicles 10 maximum vehicles in garage
Garage Search Radius 50 meters — range to find vehicles for storing
Max Retrieve Distance 150 meters — max distance to retrieve vehicle
Store With Cargo Yes vehicles can be stored with items inside
Key Required to Store Yes need vehicle key to store it

Vehicle Flip & Push

Setting Value Notes
Flip Locked Vehicles Yes can flip locked vehicles
Wrench Damage Per Use 25 damage to wrench when flipping
Push Vehicles Yes can push vehicles
Push Strength 1.5 push force multiplier
Push Depletes Stamina Yes pushing uses stamina
Push Locked Vehicle Yes

Auto-generated from server configs on 2026-03-29 08:14. Do not edit manually — changes will be overwritten.

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