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MTS Event Manager 0.6.2
[0.6.2] - 2026-09-27
Added
- Change history (
MTS: Change History, or π History in the event editor): every code
change made by the event manager, newest first, as a diff per block. Revert a single block or a
whole change, jump to it in the code, filter by file. Block states follow the file (reverted,
edited since); reverts are recorded too and can be reverted again. The history is kept per
workspace across restarts.
Changed
- β© Undo in the event editor now goes through the change history: it reverts the newest change
that is still in the code, verified like any other edit.
Fixed
- The paperdoll editor, the image preview carousel and the custom portraits panel keep working
when moved into another window (they were left empty and unresponsive); a test now requires
every panel to be restorable. - Events written directly inside
pool.add_event(Event(...), ...)were treated as "not added to a
pool" (116 events in the game, e.g. all office events). The simulator's pool competition and the
overview's pool groups now include them.
[0.6.1] - 2026-09-26
Added
- Update check in the extension and in MTS Capture: once a day (extension) / on studio start
(plugin) GitHub is asked for a newer release; you get a note with a link to the release post.
Extension: Open release / Skip this version, command MTS: Check for Updates, setting
mtsEventManager.checkForUpdates. Plugin: a line in the window, setting Check for updates.
Changed
- Moving statements in large files is much faster (the scene fuzzer went from 151 s to 39 s).
Fixed
- The plugin build restores HarmonyX / MonoMod / Mono.Cecil (dependencies of BepInEx.Core) on a
clean machine.
[0.6.0] - 2026-09-26
Added
- Event editor (timeline) β
MTS: Preview Event Timeline/ Show in Event Timeline:- Step through an event like the game plays it: dialogue with portraits, CGs, backgrounds,
paperdolls (with an animation player for moves, flips and pauses) and videos. - Pick branches (
call_custom_menu,if/elif) and selector values; the timeline follows. - Edit in place: dialogue text, speaker and type,
random_sayalternatives, stats and
end_eventtypes, menu choices. Insert dialogue, images, videos, paperdolls and menus
with οΌ, move statements up/down, delete lines β every edit is verified and undoable. - Modules: image (steps, pause, video +
Moviedeclarations), background (set_background,
blur, split, b/w), paperdoll editor and theEvent(...)definition editor. - Check: every path of the event against images per value (incl.
$wildcard files),
Moviedeclarations, menu targets, endings and speakers β plus a shot list of missing images. - Simulator: when does the event fire? Time, levels and stats against its conditions and
its pool (incl. competing events). - Event overview of all events with thumbnails, pools and batch checks.
- Restores itself after a window reload and reopens in the editor group it was in.
- Step through an event like the game plays it: dialogue with portraits, CGs, backgrounds,
- Ren'Py monologue mode: a
"""β¦"""say statement is split at blank lines into several
dialogue stops (rpy monologue single/nonerespected); each part is edited on its own. - Composite events: fragments inherit the patterns and selector values of their
EventComposite(the engine'sfrag_image_patternsβimage_patternsfallback). - Pattern paths built from variables (
base_path + "x <step>.webp") are resolved. convert_pattern(key, {"k": "v"})/**with_values(kwargs, k = "v")fixed values are respected
by previews and checks.- Mod support:
overwrite_event_image(...)replacement patterns;register_preset(...)paperdoll
presets are read from the workspace (mods included). - PNG / WEBP switch: when an image exists in both formats, the timeline and the image module
show which one the game loads and let you switch. - MTS Capture β a new BepInEx plugin for Honey Select 2 StudioNeoV2: assign screenshots to
the event's missing images (sorted by your key order), copied and renamed into the game's
image folder. The extension exports the open event for it (mtsEventManager.capture.*).
Changed
- Every write goes through a verified edit: planned, simulated, re-parsed, structure-checked
(strings, brackets, empty blocks) and rolled back if the result differs. - Faster indexing: per-file cache, no full reindex on every keystroke.
- Webview scripts moved out of TypeScript template strings into
webview/*.js; pages load them
with a nonce β no inline scripts are allowed any more (stricter CSP). - Image previews reload when files change on disk (versioned URLs + file watcher).
- The image and paperdoll CodeLens buttons were removed β both live in the event editor now.
Fixed
- Triple-quoted dialogue no longer produces bogus speakers or stops.
- οΌ inserts after the end of a multi-line statement instead of after its first line.
- Deleting the only statement of a block leaves
passinstead of an empty block.
Install: the extension via Extensions β β¦ β Install from VSIX (mts-event-manager-0.6.2.vsix);
the plugin by extracting MTSCapture-0.6.2.zip into the Honey Select 2 folder (BepInEx 5 + KKAPI β₯ 1.46 required).