This project was created during the Conestoga College Indie Game Jam, held in February 2025. Our team developed a simple running game using the Unity game engine.
The goal of this game jam entry was to prototype a functional endless runner or racing game focusing on core mechanics and audio integration. We aimed to create an engaging experience with custom sound effects and simple object interactions.
- Unity Engine: The entire game was developed using Unity.
- Audio Design: Custom background music (BGM) and essential racing sound effects were created and integrated into the gameplay.
- Object Creation: We designed and implemented several key assets:
- Runner Objects: The main racing participants/characters.
- Items: Collectible in-game items to enhance gameplay (e.g., speed boosts or obstacles).
- Tools Used: Unity, GitHub for version control (likely).
- Team Size: [Insert your team size here, e.g., 3 members]
- My Role: [Briefly describe your specific role, e.g., Primary Programmer, Sound Designer, Asset Creator]
~~ [You can add simple instructions here if you plan to host the game, for example:] ~~
Download the executable file from the Releases tab.Unzip the file and runRunnerGame.exe.Use the spacebar to jump and avoid obstacles!only sound tracks are available 01/16/2026
- [Your Name] - [Your Role]
- [Teammate's Name] - [Teammate's Role]
- Organized by the Conestoga CVRI and CEC.