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Runner Game (Conestoga Game Jam Entry)

This project was created during the Conestoga College Indie Game Jam, held in February 2025. Our team developed a simple running game using the Unity game engine.


Project Description

The goal of this game jam entry was to prototype a functional endless runner or racing game focusing on core mechanics and audio integration. We aimed to create an engaging experience with custom sound effects and simple object interactions.

Key Features

  • Unity Engine: The entire game was developed using Unity.
  • Audio Design: Custom background music (BGM) and essential racing sound effects were created and integrated into the gameplay.
  • Object Creation: We designed and implemented several key assets:
    • Runner Objects: The main racing participants/characters.
    • Items: Collectible in-game items to enhance gameplay (e.g., speed boosts or obstacles).

Development Details

  • Tools Used: Unity, GitHub for version control (likely).
  • Team Size: [Insert your team size here, e.g., 3 members]
  • My Role: [Briefly describe your specific role, e.g., Primary Programmer, Sound Designer, Asset Creator]

How to Play

~~ [You can add simple instructions here if you plan to host the game, for example:] ~~

  1. Download the executable file from the Releases tab.
  2. Unzip the file and run RunnerGame.exe.
  3. Use the spacebar to jump and avoid obstacles! only sound tracks are available 01/16/2026

Credits

  • [Your Name] - [Your Role]
  • [Teammate's Name] - [Teammate's Role]
  • Organized by the Conestoga CVRI and CEC.

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