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Releases: SuperMan4eg/AutoLoot-Compatibility-Check
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AutoLoot Compatibility Check v14 Universal
Universal porting checker. Unknown or modified EXEs are still globally scanned for world AutoLoot, Extended Reach, Instant Hold and corpse mapping data. Adds ranked padded E9 rel32 corpse event-dispatch enumeration with automatic target resolution.
AutoLoot Compatibility Check v13
Adds Game Pass corpse-port probes for the event-dispatch thunk, loot-request function, PlayerKillEvent vtable, CharacterEntity vtable, PlayerOnlyComponent vtable, and CollectibleComponent vtable. Retains Instant Hold mapping and rel32 trampoline resolution.
AutoLoot Compatibility Check v12
Adds global executable scans for the Instant Hold primary and dismantle load signatures. This is used to locate the relocated Game Pass hold-duration code when the old RVAs are filled with CC bytes.
AutoLoot Compatibility Check v11
Adds Game Pass Instant Hold mapping probes for the primary and dismantle hold-duration loads, while retaining v10 rel32 trampoline resolution and dual-executable scanning.
AutoLoot-Compatibility-Check-v10
Version 10 adds automatic E9 rel32 trampoline resolution for relocated Odyssey code, including ACOdyssey_plus.exe / Game Pass builds. Reports now include jump depth, final resolved RVA, post-jump bytes, and resolved reference-signature matches while retaining v9 multi-EXE scanning and read-only behavior.
AutoLoot-Compatibility-Check-v9
AutoLoot Compatibility Check v9
- Automatically scans both
ACOdyssey.exeandACOdyssey_plus.exewhen present. - Reports the real executable filename for every scan.
- Adds separate binary-profile and runtime-filename support status.
- Adds per-executable
scan.N.*raw data and compactsummary.N.*porting summaries. - Classifies critical signatures and hook patterns as unique, ambiguous, or missing.
- Recognizes the current Game Pass / Ubisoft+
_plus.exebuild as an unsupported candidate for further porting research. - Retains the v8 diagnostics used for Assassin's Creed Odyssey 1.5.3 mapping.
- Remains fully offline and read-only; it does not modify the game executable or attach to the game process.
SHA-256 of AutoLoot-Compatibility-Check-v9.zip:
850F530630A9AC5B470933A5CBCF640D77455A38DC91854B2C49AA0EB4539058
AutoLoot-Compatibility-Check-v6
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AutoLoot-Compatibility-Check-v5
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AutoLoot-Compatibility-Check-v4
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AutoLoot-Compatibility-Check-v3
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