Skip to content

Releases: SuperMan4eg/AutoLoot-Compatibility-Check

AutoLoot Compatibility Check v14 Universal

Choose a tag to compare

@SuperMan4eg SuperMan4eg released this 18 Sep 20:13

Universal porting checker. Unknown or modified EXEs are still globally scanned for world AutoLoot, Extended Reach, Instant Hold and corpse mapping data. Adds ranked padded E9 rel32 corpse event-dispatch enumeration with automatic target resolution.

AutoLoot Compatibility Check v13

Choose a tag to compare

@SuperMan4eg SuperMan4eg released this 18 Sep 17:56

Adds Game Pass corpse-port probes for the event-dispatch thunk, loot-request function, PlayerKillEvent vtable, CharacterEntity vtable, PlayerOnlyComponent vtable, and CollectibleComponent vtable. Retains Instant Hold mapping and rel32 trampoline resolution.

AutoLoot Compatibility Check v12

Choose a tag to compare

@SuperMan4eg SuperMan4eg released this 18 Sep 17:15

Adds global executable scans for the Instant Hold primary and dismantle load signatures. This is used to locate the relocated Game Pass hold-duration code when the old RVAs are filled with CC bytes.

AutoLoot Compatibility Check v11

Choose a tag to compare

@SuperMan4eg SuperMan4eg released this 18 Sep 16:35

Adds Game Pass Instant Hold mapping probes for the primary and dismantle hold-duration loads, while retaining v10 rel32 trampoline resolution and dual-executable scanning.

AutoLoot-Compatibility-Check-v10

Choose a tag to compare

@SuperMan4eg SuperMan4eg released this 17 Sep 14:13

Version 10 adds automatic E9 rel32 trampoline resolution for relocated Odyssey code, including ACOdyssey_plus.exe / Game Pass builds. Reports now include jump depth, final resolved RVA, post-jump bytes, and resolved reference-signature matches while retaining v9 multi-EXE scanning and read-only behavior.

AutoLoot-Compatibility-Check-v9

Choose a tag to compare

@SuperMan4eg SuperMan4eg released this 17 Sep 04:48

AutoLoot Compatibility Check v9

  • Automatically scans both ACOdyssey.exe and ACOdyssey_plus.exe when present.
  • Reports the real executable filename for every scan.
  • Adds separate binary-profile and runtime-filename support status.
  • Adds per-executable scan.N.* raw data and compact summary.N.* porting summaries.
  • Classifies critical signatures and hook patterns as unique, ambiguous, or missing.
  • Recognizes the current Game Pass / Ubisoft+ _plus.exe build as an unsupported candidate for further porting research.
  • Retains the v8 diagnostics used for Assassin's Creed Odyssey 1.5.3 mapping.
  • Remains fully offline and read-only; it does not modify the game executable or attach to the game process.

SHA-256 of AutoLoot-Compatibility-Check-v9.zip:
850F530630A9AC5B470933A5CBCF640D77455A38DC91854B2C49AA0EB4539058

AutoLoot-Compatibility-Check-v6

Choose a tag to compare

@SuperMan4eg SuperMan4eg released this 13 Sep 11:39
3da6618
Add files via upload

AutoLoot-Compatibility-Check-v5

Choose a tag to compare

@SuperMan4eg SuperMan4eg released this 13 Sep 11:29
3da6618
Add files via upload

AutoLoot-Compatibility-Check-v4

Choose a tag to compare

@SuperMan4eg SuperMan4eg released this 11 Sep 05:25
3da6618
Add files via upload

AutoLoot-Compatibility-Check-v3

Choose a tag to compare

@SuperMan4eg SuperMan4eg released this 10 Sep 15:43
3da6618
Add files via upload