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Continuous Texture Type

SuperMartijn624 edited this page Jun 18, 2026 · 1 revision

Continuous Texture Type

Continuous textures are textures that stretch over multiple blocks. This allows for patterns larger than single block.

Continuous textures have the following properties:

Note

Continuous textures also support all properties of the base texture type.

key values default description
rows integer, >0 <=32 1 Number of rows in the image
columns integer, >0 <=32 1 Number of columns in the image

The rows and columns options specify the number of grid in the image. It can be though of as the number of blocks the texture is stretches across before it repeats

Here is an example of a stone bricks texture that extends over multiple blocks.

{
  "fusion": {
    "type": "continuous",
    "rows": 2,
    "columns": 3
  }
}
Stone bricks texture over multiple blocks

In Minecraft, the example would look like this:

Stone bricks example in game

Animation

Continuous textures can also be animated. The setup is the same as for a vanilla animated texture.

Tip

A description of the vanilla animation metadata is available at the Minecraft Wiki.

Here is an example of an animated continuous texture:

{
  "fusion": {
    "type": "continuous",
    "rows": 2,
    "columns": 2
  },
  "animation": {
    "frametime": 10,
    "interpolate": true
  }
}
Animated continuous texture example

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