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Wow it's been 7 months since the last release! My bad. Here's what's new:
AI policy
xrizer has a new AI policy. Please consult it before using AI in issues or PRs.
Input profile refactor
I refactored how input profiles are set up and used internally, to make it less error prone when adding and using them. There should be no discernible difference to a user, but there may be bugs that appear as a result. (Hopefully not!)
Dynamic linking to OpenXR (thanks @SpookySkeletons)
Previously, xrizer always statically linked the OpenXR loader library. Now, xrizer can now dynamically link to a system installed one. This is nice for packaging xrizer in repositories. This is the default behavior. To use static linking, you can build openxr with the static-openxr feature:
cargo xbuild --release -Fstatic-openxr
Thanks to @ImSapphire and @Mr-Zero88 for miscellaneous fixes to get some games working (most notably the latest version of Half Life Alyx).