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1.4.0 Rhino Surface Mining Update

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@SweetJonnySauce SweetJonnySauce released this 06 Sep 16:31

Rhino Surface Mining Update (Beta)

This is an early beta release of the EDMC-Mining-Analytics plugin that has been modified to include surface mining in the Rhino. It has not been fully tested nor fully implemented yet. Please report bugs/issues to Github.

This will not automatically install. You will have to download and install it yourself.
Warning: If you enjoy the analysis reports, make sure to preserve the session_data folder inside your existing plugin. You might consider disabling the current plugin and then installing this separately for testing and use.

Screenshot from 2026-09-06 09-09-43

It does include the following:

  • Tracks how full the Rhino is.
  • Tracks tons/hr refined
  • Tracks total tonnage refined (by commodity type) from launch to dock of the Rhino SRV. It does not reset when you transfer from the Rhino to the main ship.
  • Tracks total estimated credits mined based on nearest best price
  • Analysis report does work, but does not differentiate between surface and asteroid mining yet. (Ring comparison report does not work for surface mining)
  • Now includes tonnage count after the Pareto bar on the overlay
  • If you touchdown in your main ship prior to mining, it should record which signal you are at (this has not been fully tested yet)

Notable outstanding items or caveats:

  • This has not been regression tested with Asteroid mining to make sure nothing broke.
  • HUD and UI still reflect the concept of "Limpets" for surface mining.
  • Does not track any sort of information about mining rig deployed or collected. This is a limitation of the game data available for the plugin to parse.
  • Nearby Hotspots does not yet track surface mining (not even sure how this would work yet)

AI Disclosure:
Yes this was made with AI -- Level 4: Local Autonomous Agent

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