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v1.4.0

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@github-actions github-actions released this 09 Jun 13:17
  • The extractor now unpacks textures too. SCS archives store textures
    (.tobj/.dds) with their pixel data GDeflate-compressed and the DDS header
    stripped, which the extractor used to skip - base.scs lost about a fifth of
    its files. It now ships its own GDeflate decompressor and rebuilds a real
    .dds for every packed texture, so an extract is complete (models, defs,
    materials and textures).
  • Mods using the 1.48 dlc_<name>/ layout are recognised. Building on the
    1.3.6 base/ support, content under a dlc_<name>/ folder is now read when
    the matching game DLC is owned, so such mods (e.g. the PGRS Scania pack) are
    checked for conflicts, maps and physics. Buying a DLC re-scans automatically.
  • A third "frequently shared" conflict tier. Files touched by many mods at
    once (physics.sii, climate ...) used to be hidden; they now show as a neutral
    grey marker with a count - informative, never an alarm - so nothing is
    silently dropped. Resolves the physics.sii report (#42).
  • Windows auto-update now restarts into the new version. The update could
    download but not swap itself in on Windows; it now hands off to the helper
    and restarts cleanly. AppImage was unaffected.
  • Thanks to LLBBC (#42/#43/#47).