Releases: SylphiaWindy/openbor
Release list
openbor-switch-v7543
Loading is much faster throughout. Same engine as build 7540.
Not thoroughly tested — try it if you are curious, keep your previous build.
openbor-switch-v7540
The Switch port brought up to OpenBOR 3.0 final, running on firmware 22.
Not thoroughly tested — try it if you are curious, keep your previous build.
fflns-switch-v7177
Loading is much faster throughout. Same game as build 7174.
Not thoroughly tested — try it if you are curious, keep your previous build.
fflns-switch-v7174
Runs on firmware 22. Various fixes to controls, the select screen and the life bar.
Not thoroughly tested — try it if you are curious, keep your previous build.
Fix: cannot advance to next level
Found that the bug is caused in tryvictorypose of openbor.c.
Before trying to play victory animation, make sure player idle state must be IDLE_ACTIVE, but I don't know why it was only IDLE_PREPARED.
Just hack fix it, now victory animation will play either IDLE_ACTIVE or IDLE_PREPARED.
First release
Build with toolchain image devkitpro/devkita64:20221113
Seems SDL library has changed and rumble not working anymore, and joy key definations seems changed too.
Not tested.