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ASM-GAME

Premise

Idk, there is no gameplay, just some assembly code written by someone who has never written assembly before

Building from source

Dependencies

This depends on some dev tools and the raylib library:

  • raylib
  • make
  • gcc
  • as # Gnu assembler
  • ln # Gnu linker
  • pkgconfig
  • Unix based OS # Only tested on fedora linux Support for windows is impossible since ASSEMBLY does not like transcending operating systems.

Build

If all dependencies are installed then build is as simple as running

make

inside the local repository

About

Learning AT&T assembly by writing a game using raylib

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