Crush.skill v2.4.3
Crush.skill v2.4.3
This release turns Crush.skill from a persona chat simulator into a relationship-literacy trainer with real conversational stakes.
Highlights
- Added a Relationship Coach engine that classifies each user line as normal chat, flirt probe, validation seeking, intimacy escalation, hurtful push-pull, or boundary/soft decline.
- Added a CLI relationship readout HUD: risk level, whether to flirt or slow down, what the other person's signal likely means, and what to say next.
- Added a real-stakes persona layer: the persona is no longer endlessly accommodating, will not confirm "I like you" too quickly, and will react with defensiveness or hurt when pressured or toyed with.
- Added direct validation detection for lines like "Do you like me?" and context follow-ups like "Tell the truth."
- Added hurtful push-pull detection for lines like "Because I don't like you" and "I was just teasing you," with anti-manipulation coaching.
- Reduced game-like score interpretation by making the CLI teach relationship reads instead of only printing numeric deltas.
- Expanded smoke tests for symbolic naming, validation pressure, hurtful push-pull, proactive timeline behavior, and CLI errors.
Assets
crush_skill_openclaw.zip: OpenClaw-ready skill package.crush_skill_qwenpaw.zip: QwenPaw-ready skill package.crush_cli_standalone.zip: standalone local CLI package.