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01. Setting Up Your Dev Environment

Thomas "Tabski" Bartlett edited this page Dec 13, 2025 · 1 revision

Installing Git (Required)

Git is the version control used for Yinglet Creator. Not only that, it's used to pull down packages that are critical for building Yinglet Creator. As such, it is also mandatory for any Yinglet Creator Development

  1. Navigate to the Git-SCM download page and download / install from there

  2. While installing, ensure Git LFS (Large File Support) is checked

That's it. We'll verify that it worked in the next step.


Downloading the source code (Required)

  1. Using File Explorer, find a location on disk where you want your project files to live.
    • I personally use C:\Users\{username}\Desktop\Projects\

  2. Right-click and select Open Git Bash here (this should be new)
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  1. Paste the following into the terminal: git clone https://github.com/TBartl/YingletCreator.git
    • Note that Ctrl + V doesn't work, but Right-Click -> Paste does

  2. Hit enter, and wait for the download to finish

If it works, you'll see the new folder:

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Installing the Unity Editor (Required)

The Unity Editor is used to develop and build Yinglet Creator. Mods are facilitated and built using it as well. As such, it is mandatory for any Yinglet Creator development

  1. Navigate to the Unity Download page and download / install from there.
    • Note: This just installs the Unity Hub, a small piece of technology that lets you actually install the editor

  2. In the Unity Hub, navigate to the Projects tab
  3. Near the top, hit Add then Add project from disk
  4. Select your new YingletCreator folder
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  1. Once added, click it.
  2. It will ask if you want to install the missing editor version. Install it.
    • While installing, you may want to include the Microsoft Visual Studio Community 2022 module if you plan on doing any programming

Once it finishes, you'll finally be able to open the YingletCreator project. This will take some time on your first open. When it finally loads, you'll want to open the Scenes/CharacterCreator.unity scene down in the Project panel below.

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At this point you can hit the play button up at the top and see the game run!


Other resources (Optional)

  • Blender is a free 3D modelling application. You'll want to download it if you have plans to make any new content: fur patterns, poses, hair, clothes, etc...
    • I highly recommend installing the Ucupaint addon. It makes texturing 100x easier.
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  • Inkscape is a free vectoring tool. I use it to develop the UI, eyes, mouths, and some other things
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  • Krita is a free drawing application. I use it sparingly for texturing some props.
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  • Paint.NET is a free photo editing software that is sometimes handy
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  • Audacity is a free audio editing software. I use it to clean up sound effects.

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