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Ten more built-in templates, from the patterns every macro guide teaches: modifier (2-3 spells on one button), self-cast, cancel aura + cast, external to focus, mouseover with Alt = focus, in combat / out of combat, target's target, pet attack + spell, spell sequence (with a choice of reset), once per target. Trinket + spell lets you pick slot 13 or 14.
Class recommendations: a fresh install starts with the set recommended for your class (about eight templates) instead of everything; Default templates opens on that set, has category filters (core / healing / PvP / sequence / pet), lists what fits your class first (derived from the spell tables), marks templates you have not seen as new and offers Add all recommended. New built-ins no longer sneak into your list on upgrade. Placeholders with a category start filled with the first suggestion your character knows.
Interrupt, Stopcast + cast, Arena target, Quick ground spell and Mouseover/Alt = focus gain an optional /cancelaura {CANCEL} line (gone when empty), so the press goes through Deep Breath, Ice Block, Aspect of the Turtle and the like. {AURA} and {CANCEL} get their own Cancel aura category: per class, the auras that stop you from acting (Deep Breath, Ice Block, Aspect of the Turtle, Divine Shield, Bladestorm, Ghost Wolf...), not defensives. Optional placeholders are never pre-filled.
An empty placeholder in a ; list takes its whole [conditions] {X}; clause with it, like the comma rule.
Settings is the second tab of the window (bottom tabs: Editor / Settings) with a language switch — auto / English / 繁體中文, applied after a UI reload; shipped template names and descriptions you never edited follow the language — and the doors to Default templates and Export / Import, which moved there from the left pane. Raid marker names and the set-focus default message follow the addon language too, and buttons grow to fit their label.
Switching template no longer shows the previous template's name on the preview's per-variant headers (the default macro name is settled before the preview is built).
The CurseForge file changelog now carries only that version's notes instead of the whole history.