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Roadmap

Melancholy Sky edited this page Jun 10, 2026 · 5 revisions

Roadmap

This page covers planned features and upcoming versions. Items may shift between versions as development progresses.


Current version

v4.7 — bug fixes and quality of life improvements. See Version History for details.


v4.75 — War paint & skin support

  • Dedicated war paint and skin swap section, separate from standard weapon swaps
  • War paints use a different system to standard model swaps and require their own handling

Version 4.8 — update pulled

  • All development on this update has now ceased due to possible exploit risks. I'll be re-considering looking into this in the future but for now I can't safely ship it.

v4.85 — Backend & site integration prep

  • Headless / silent mode for automated pipelines
  • Structured JSON output so external systems can parse results
  • Proper exit codes for scripting and error handling
  • Batch processing — swap multiple items in one invocation
  • Config file support for setting TF2 path, output directory etc

v4.9 — Final cleanup

  • Bug fixes from v4.7 through v4.85
  • Full code audit and tidy
  • Documentation fully up to date
  • Everything stable and tested before v5

v4.95 — Final backend polish

  • Any remaining site integration requirements
  • Performance pass
  • Edge case hardening

v5 — GUI release

The major release. Everything changes here.

  • Frutiger Aero aesthetic — glossy, glassy, soft, rounded
  • Colours — black main, orange accent (TF2 colours)
  • Technology — pywebview + HTML/CSS/JS for the glass/gradient look
  • The clean core architecture means the GUI is a new front layer on a finished engine

Features held for GUI:

  • Back navigation between steps
  • Scrollable browsable result lists
  • Settings memory
  • Open output folder button
  • Full visual polish

Beyond v5

  • Gamebanana release (planned to coincide with v5)
  • mods.tf revival integration (in discussion)
  • Ongoing community feedback and iteration

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