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FRWL XBERecomp V1

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@TGP482 TGP482 released this 24 Oct 10:03

Installation

The latest version of 007FRWL-XBERecomp can be found in the Releases page.

  • Place your game files in the assets folder. This can be an ISO, or the extracted data files, of the USA or Europe release.
  • Run 007FRWL.exe. The first start compiles the game's code for your PC, this only happens once.
  • Recomp Settings can be adjusted in the in-game options menu while the game is running, or through the Settings overlay, which is opened with F10 by default.
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Features

Display

  • Monitor - Picks the monitor the game shows on, for Fullscreen and Borderless (and where Windowed opens). Lists every connected monitor by its Windows number and desktop resolution.
  • Display Mode - Switch between Fullscreen, Borderless and Windowed.
  • Resolution - Lists every mode your monitor reports and defaults to your desktop resolution, replacing the original 640x480 resolution.
  • Render Resolution - Renders the game at 20% to 200% of the output resolution, allowing supersampling or downscaling independent of the window size.
  • Field of View - Sets the horizontal field of view during gameplay from 45 to 140 degrees.
  • Max Frame Rate - Caps the frame rate to your monitor's refresh rate or a custom value, or removes the cap entirely.
  • V-Sync - Reduces screen tearing.
  • HDR Output - Enables HDR10 output on displays with Windows HDR turned on, detected automatically. Highlights extend up to the display's peak brightness.
  • FPS Counter - Displays the frame rate on screen.
  • FMV Scale - Choose between Fill, which zooms the 4:3 FMVs to fill widescreen displays, and 4:3, which keeps them at their original aspect ratio.

Graphics

  • Multisample Antialiasing (MSAA) - Enables 2x, 4x or 8x MSAA to smooth jagged edges while preserving a sharp image.
  • Subpixel Morphological Antialiasing (SMAA) - Enables SMAA to smooth jagged edges across the whole frame with a softer image. SMAA also smooths alpha-tested edges such as fences and foliage, and can be combined with MSAA.
  • Anisotropic Filtering - Forces the selected anisotropic filtering level on all textures.
  • Draw Distance - Increases the level of detail and draw distances past the game's values: 2x, 4x or 8x.
  • Ambient Occlusion - Adds screen space ambient occlusion, creating soft contact shadows where surfaces meet. Choose between SSAO and GTAO.

Input

  • Mouse and Keyboard - Full keyboard and mouse support with raw input, adjustable sensitivity, inverted look and rebindable controls.
  • Controller - Controller with SDL3 support, buttons can be rebound from the Controller page. Defaults match the Xbox layout.
  • Free Aim - Adds the rocket launcher's over the shoulder aim to every gun while aim is held, instead of locking onto a target.

General

  • Skip Intro - Skips the intro logos.
  • Skippable Cutscenes - Allows the in game cutscenes to be skipped with ESC or the Start button.
  • Skip Pop Ups - Choose which pop-ups are skipped: Objectives, the objective messages shown on screen, Tips, the pop-ups that interrupt gameplay such as tutorials, attaché cases, schematics and keys, or All.
  • Autosave - Saves the game automatically at the end of every level.
  • Persistent Bodies - Prevents the bodies of killed enemies, the guns and shields they drop, from disappearing.
  • Inventory Pause - Toggles the inventory pause.
  • Pause On Focus Loss - Pauses the game and its sound while the window is in the background or minimized.
  • Master Volume - Adjusts the volume of all game audio.
  • Music Volume - Adjusts the volume of the music.

Miscellaneous

  • Boot Splash - Place a splash.png (or .bmp) beside the exe to display a splash screen at launch.
  • Custom Menu Cursor - Place a cursor.png (or cursor.dds) beside the exe to replace the Windows arrow in the game's menus.